Explore the wonders of science and discover more about the world around you
Make a floaty ghost, test tube kaleidoscope and bouncy ball
Play a scary skin crawling game, discover how to stack liquids and make lively lava!
Includes 20 fun experiments
Contents: 3 test tubes, test tube rack, goggles, ball mould, 3 bags of bouncy ball crystals, magnifying glass, spinner, slime, 3 food colourings, Petri-dish, pipette, funnel, pH scale, universal indicator paper, printed card pieces, tissue paper, 2 balloons, 3 mixing sticks, 3 cotton buds, 2 rubber bands, paper clip, stickers, notepad and 32-page Lab book.
In this story-based stem kit, pepper mint visits her Aunt who is a Scientist researching primates. She lives in a tree house in the rainforest on the island of Borneo. The tree house is not connected to the electrical power grid, but pepper mint and her Aunt devise mechanical inventions to accomplish various tasks. They equip the tree house with mechanical equipment using pulleys, Winches, and gears, and learn lessons in physics. Projects include a rope ladder, a pulley to lift heavy objects into the tree house, a rubber-band-powered lift, a rotating palm leaf umbrella, a zipline, a catapult, and a trap door. At the end of the story, pepper mint wires up a string of LED Lanterns using conductive thread and a battery holder to light up the tree house in the dark jungle night. While doing this, she learns about electric circuits. The kit includes materials to build the tree house and do the projects, a full-colour illustrated storybook and step-by-step instruction manual, as well as a scale pepper mint figurine.
Age: 8+ years old
Build ten wild off-road vehicles and other machines while learning about belt drives, wheels, and tank treads. A battery-powered motor box powers the models. Construct a dune racer with tank treads that rambles over rough terrain. Make a four-wheel-drive A.T.V. with a belt drive and high-grip tires. Build a scrambling stair-walking machine. Set up a fun conveyer belt and make models of a belt sander and bandsaw. Assemble a snow scooter with a three-gear tread. In addition, construct models of a snow plow and futuristic truck. A 40-page manual guides your model building and experiments with step-by-step illustrated instructions.
Age: 6+ years old
Construct awesome flying gliders with ultralight plastic and bamboo parts. Build five different types of planes with different wing configurations to learn how wings provide lift and how planes stay up in the air.
Age: 8+ years old
Robotics is a vast, thrilling, and sometimes overwhelming interdisciplinary field involving physics, engineering, and computer science. This kit gives kids a simple, fun, and customizable introduction to robotics that lets them build eight motorized machines controlled by programs and an ultrasound sensor. Kids code the programs using an easy, visual programming app on a tablet or smartphone, which connects to the robot models via a wireless Bluetooth connection. The ultrasonic sensor works on the same principle as sonar. It sends out sound waves, which bounce off objects. The sensor interprets the echoes returning to it, and from this detects objects in the path of the sensor. Using the app interface, you can program the robots you build to behave based on the feedback coming from the ultrasound sensor. Build a humanoid robot that walks forward on two legs and pivots to avoid obstacles in its path. An awesome stag beetle model moves backwards or forwards in response to an obstacle, and opens and closes its pincers. Construct a funny crocodile model that wags its tail if no object is in sight, but then opens its giant jaws when an object approaches. Using an additional smartphone and tablet, you can even hack together a cute little spy-bot that roams around and streams video back to the tablet screen. A cool dual-rotor drone model rotates its rotor blades 90 degrees. You can also assemble other fun robots including a robo-dog and robo-dino. After you have learned how the technology works, you can build and program your own robots using the kit's 230 building pieces. A full-color, 64-page step-by-step illustrated manual helps kids assemble all of the models and teaches them about robotics in the real world. The visual programming language allows you to command the robots' motors to move at different times, different power levels, in different directions, and in response to the data from the sensor. Requires a tablet or smartphone running iOS or Android.
Age: 8-14 yeras old
The kit comes with all the tools needed to set forth on your alien slime research mission. Use the syringe to conduct viscosity tests, roll the slime with a roller, and dissect it with tweezers and a plastic scalpel. Cut a brain shape out of the slime, stamp it with an alien head, and add eyes to it! Explore your slimes’ make-up and properties — like their different colours, glittery components, and glowing and colour-changing effects — and then use your findings to correctly identify the different slimes. Real science and playful science fiction come together in this wacky, activity-filled kit!
Age: 8+ years old
Enter the world of magic and sorcery! With the magic hat and rabbit puppet as well as more than 40 other magic props kids As young as six years old can learn and perform 35 magic tricks The manual teaches most of the tricks in three easy steps accompanied by colour illustrations first clearly explaining which magic props are needed then how the trick is prepared and finally how it is performed With some practice it becomes easy to stage a magic show filled with fun and successful tricks that will amaze your audience Pull a rabbit from a seemingly empty hat Make a ball disappear from a magic cup reappear again and change colour Make cards grow and shrink Make a coin disappear and reappear with a magic coin box Use x-ray vision to magically see symbols through a solid opaque surface For one magician ages 6 and up and many audience members
Age: 6+ years old
Discover how these prehistoric crustaceans can survive in the most extreme environments. Grow plants in salty soil and watch as the creatures develop rapidly and whizz through the water!
Age: 8-14 years old
Budding botanists will love getting their hands dirty in this unique biological science experiment kit. Learn about plants and seeds by conducting experiments in a specially designed botanical laboratory with greenhouse domes. Assemble the domed greenhouses, complete with thermometers and ventilation. Construct an automatic watering system to keep your plants from getting too thirsty. Grow beans, cress, and zinnia flowers, and learn how each plant has different needs. Experiment with plant cells and capillary action. Learn how roots work to transport water and nutrients throughout a plant. Conduct experiments that demonstrate how plants need water, light, and heat to grow. Discover the strength of a bean and how leaves sweat. See why grass grows back after it is cut and how cuttings can grow roots. Germinate fruit and vegetable plants from the seeds in your kitchen. Grow a flower garden. Make tiny plaster bugs to decorate your garden. Collect seeds with your socks, and grow a funny grass head. Make leaf and bark rubbings. Learn how you can force budded branches to bloom in winter. With a 48-page, full-color illustrated guidebook, this kit teaches botany fundamentals with step-by-step instructions for the hands-on experiments as well as growing information for many common plants.
Age: 5 - 7 years old
Listen to a heartbeat, measure the air in your lungs and test muscle memory! Discover the strength of hair, analyse fingerprints and explore good and bad bacteria on your skin! Includes 14 fun experiments.
Contents: stethoscope, 2 petri-dishes, gloves, 2 swabs, feather, tape measure, syringe, vegetarian gelatine, tubing, straw, fingerprint ink pad, ID sheets, magnifying glass, 5 wooden sticks, 2 rubber bands, 2 ziplock bags, reusable bone and organ stickers, skeleton card, organ card, printed card pieces, digestive system poster, stickers, notepad and 32-page Lab book.
Explore the marvellous world of magnets and discover the power of magnetic forces
Drive a racing car without touching it, make rattlesnake sounds and perform an amazing levitating trick!
Design mazes for your marble and create funny hairy faces!
Includes 9 fun experiments
Contents: magnetic wand, plastic racing car, racetrack poster, 4 ring magnets, levitation stand, iron filings capsule, 2 vinyl face stickers, 2 rattle magnets, bar magnet, marble maze board, marble, stickers, printed card pieces, notepad and 24-page Lab book.