Thousands of years ago, the Evernight came to the Silver Kingdom and turned everything to darkness and chaos. It was only defeated thanks to the skill and bravery of the Witches. But now the Evernight is about to return, released by the evil Mrs Hester, and the only spell that might stop it is lost, deep below the great city of King's Haven. Then orphan Larabelle Fox stumbles across a mysterious wooden box while treasure-hunting in the city's sewers. Little does she realise she is about to be catapulted into an adventure, facing wild magic and mortal danger - and a man who casts no shadow . . .
Adventures on Trains is a major mystery series from the prize-winning M.G. Leonard and Sam Sedgman. First stop, The Highland Falcon Thief, a breathless train journey full of deceptions, puzzles and clues to solve. Harrison Beck is reluctantly joining his travel-writer Uncle Nat for the last journey of the royal train, The Highland Falcon. But as the train makes its way to Scotland, a priceless brooch goes missing, and things are suddenly a lot more interesting. As suspicions and accusations run high among the passengers, Harrison begins to investigate and uncovers a few surprises along the way. Can he solve the mystery of the jewel thief and catch the culprit before they reach the end of the line? Hear whispers in the dining car, find notes in the library, and unknown passengers among the luggage as you help Harrison to solve the mystery aboard one of the world's grandest trains. Fast-paced and packed with illustrations and clues, Adventures on Trains is a stop you won't want to miss!
The thirteenth thrilling novel in the internationally bestselling Skulduggery Pleasant series, SEASONS OF WAR will test the Skeleton Detective and Valkyrie like never before... War is coming. To avert catastrophe, Skulduggery and Valkyrie are sent on a secret mission that takes them away from everything they know, to a forsaken land of magic and grim, unrelenting terror. It is here that Valkyrie will have to fight the hardest - not only against the enemies who want her dead, but also against her own self-destructive impulses. It's only by crawling through darkness that she'll be able to once again stand in the light...
Gaming and time travel collide in this thrilling middle-grade adventure, from bestselling author Jennifer Bell. When thirteen-year-olds Arthur, Ren and Cecily investigate a mysterious explosion on their way to school, they find themselves locked in a cabin aboard The Principia - a pirate-research ship sailing through hazardous waters, captained by one Isaac Newton. Trapped in the year 2473 in the Wonderscape, an epic in-reality adventure game, they must call on the help of some unlikely historical heroes, to find their way home before time runs out. But the Wonderscape is full of secrets and not everyone is who they seem. When the friends' arrival threatens to reveal a dark truth, they realize they must fight not only for their past, but for a future they might never see.