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Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ...
Oxford International Primary Computing: Student Book 1
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games. Within each stage, six key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: Control the computer - exploring the vital skills of logic and programming Working with text -from editing simple text to creating engaging outputs Handling Data - turning numbers in to useful and easy to understand data The Internet - how can we use the internet safely, and how can we trust what we read? Multimedia - harnessing technology creatively for graphics, animations, movies and more Computing in society - asking big questions about real life applications of technology, from social media safety to the history of the world wide web For the teacher, the Teacher's Guides provide step-by-step guidance for each lesson, as well as comprehensive information on the knowledge, software and skills required to provide reassurance for specialist and non-specialist teachers alike.
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24.03 USD

Oxford International Primary Computing: Student Book 1

by Karl Held, Diane Levine, Alison Page
Mixed media product
Book cover image
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ...
Oxford International Primary Computing: Student Book 2
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games. Within each stage, six key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: Control the computer - exploring the vital skills of logic and programming Working with text -from editing simple text to creating engaging outputs Handling Data - turning numbers in to useful and easy to understand data The Internet - how can we use the internet safely, and how can we trust what we read? Multimedia - harnessing technology creatively for graphics, animations, movies and more Computing in society - asking big questions about real life applications of technology, from social media safety to the history of the world wide web For the teacher, the Teacher's Guides provide step-by-step guidance for each lesson, as well as comprehensive information on the knowledge, software and skills required to provide reassurance for specialist and non-specialist teachers alike.
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23.17 USD
Mixed media product
Book cover image
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ...
Oxford International Primary Computing: Student Book 3
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games. Within each stage, six key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: Control the computer - exploring the vital skills of logic and programming Working with text -from editing simple text to creating engaging outputs Handling Data - turning numbers in to useful and easy to understand data The Internet - how can we use the internet safely, and how can we trust what we read? Multimedia - harnessing technology creatively for graphics, animations, movies and more Computing in society - asking big questions about real life applications of technology, from social media safety to the history of the world wide web For the teacher, the Teacher's Guides provide step-by-step guidance for each lesson, as well as comprehensive information on the knowledge, software and skills required to provide reassurance for specialist and non-specialist teachers alike.
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27.47 USD

Oxford International Primary Computing: Student Book 3

by Karl Held, Diane Levine, Alison Page
Mixed media product
Book cover image
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ...
Oxford International Primary Computing: Student Book 5
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games. Within each stage, six key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: Control the computer - exploring the vital skills of logic and programming Working with text -from editing simple text to creating engaging outputs Handling Data - turning numbers in to useful and easy to understand data The Internet - how can we use the internet safely, and how can we trust what we read? Multimedia - harnessing technology creatively for graphics, animations, movies and more Computing in society - asking big questions about real life applications of technology, from social media safety to the history of the world wide web For the teacher, the Teacher's Guides provide step-by-step guidance for each lesson, as well as comprehensive information on the knowledge, software and skills required to provide reassurance for specialist and non-specialist teachers alike.
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30.62 USD

Oxford International Primary Computing: Student Book 5

by Karl Held, Diane Levine, Alison Page
Mixed media product
Book cover image
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ...
Oxford International Primary Computing: Student Book 6
Oxford International Primary Computing is a complete six year primary computing course that takes a real-life, project based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games. Within each stage, six key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively: Control the computer - exploring the vital skills of logic and programming Working with text -from editing simple text to creating engaging outputs Handling Data - turning numbers in to useful and easy to understand data The Internet - how can we use the internet safely, and how can we trust what we read? Multimedia - harnessing technology creatively for graphics, animations, movies and more Computing in society - asking big questions about real life applications of technology, from social media safety to the history of the world wide web For the teacher, the Teacher's Guides provide step-by-step guidance for each lesson, as well as comprehensive information on the knowledge, software and skills required to provide reassurance for specialist and non-specialist teachers alike.
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30.62 USD

Oxford International Primary Computing: Student Book 6

by Karl Held, Diane Levine, Alison Page
Mixed media product
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Endorsed by Cambridge Assessment International Education Now including Brian Sargent in the expert author team, alongside first edition authors Graham Brown and David Watson, this book has been fully revised and updated to cover every part of the latest Cambridge IGCSE ICT (0417) syllabus. - Written by experts, who bring ...
Cambridge IGCSE ICT 2nd Edition
Endorsed by Cambridge Assessment International Education Now including Brian Sargent in the expert author team, alongside first edition authors Graham Brown and David Watson, this book has been fully revised and updated to cover every part of the latest Cambridge IGCSE ICT (0417) syllabus. - Written by experts, who bring a wealth of theoretical knowledge and practical experience to both the book and the CD - Ensures that students are fully prepared for both the written theory paper as well as the two practical papers - Covers each section of the syllabus with clear explanations and plenty of tasks and activities Every Student's Book includes a CD that contains source files for the tasks and activities. Answers to all questions can be found on the Teacher's CD Rom.
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40.91 USD

Cambridge IGCSE ICT 2nd Edition

by Graham Brown, David Watson, Brian Sargent
Paperback / softback
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Endorsed by Cambridge Assessment International Education. Develop computational thinking and programming skills with complete coverage of the latest syllabus from experienced examiners and teachers. - Follows the order of the syllabus exactly, ensuring complete coverage - Introduces students to self-learning exercises, helping them learn how to use their knowledge in ...
Cambridge IGCSE Computer Science
Endorsed by Cambridge Assessment International Education. Develop computational thinking and programming skills with complete coverage of the latest syllabus from experienced examiners and teachers. - Follows the order of the syllabus exactly, ensuring complete coverage - Introduces students to self-learning exercises, helping them learn how to use their knowledge in new scenarios Accompanying animation files of the key concepts are available to download for free online. www.hoddereducation.co.uk/cambridgeextras-1 This book covers the IGCSE (0478), O Level (2210) and US IGCSE entry (0473) syllabuses, which are for first examination 2015. It may also be a useful reference for students taking the new Computer Science AS level course (9608).
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41.20 USD

Cambridge IGCSE Computer Science

by Helen Williams, David Watson
Paperback / softback
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A basic introduction to learn Office 2013 quickly, easily, and in full color Office 2013 has new features and tools to master, and whether you're upgrading from an earlier version or using the Office applications for the first time, you'll appreciate this simplified approach. Offering a clear, visual style of ...
Office 2013 Simplified
A basic introduction to learn Office 2013 quickly, easily, and in full color Office 2013 has new features and tools to master, and whether you're upgrading from an earlier version or using the Office applications for the first time, you'll appreciate this simplified approach. Offering a clear, visual style of learning, this book provides you with concise, step-by-step instructions and full-color screen shots that walk you through the applications in the Microsoft Office 2013 suite: Word, Excel, PowerPoint, Outlook, and Publisher. * Shows you how to tackle dozens of Office 2013 tasks * Shares practical examples and beneficial advice to guide you through each application * Focuses on visual learners, with step-by-step instructions illustrated with full-color screen shots throughout Office 2013 Simplified makes the new Office suite easy to understand, even if you are new to the software.
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40.90 USD

Office 2013 Simplified

by Elaine Marmel
Paperback / softback
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A New York Times bestseller. Longlisted for the Financial Times/Goldman Sachs Business Book of the Year Award. Since Aristotle, we have fought to understand the causes behind everything. But this ideology is fading. In the age of big data, we can crunch an incomprehensible amount of information, providing us with ...
Big Data: A Revolution That Will Transform How We Live, Work and Think
A New York Times bestseller. Longlisted for the Financial Times/Goldman Sachs Business Book of the Year Award. Since Aristotle, we have fought to understand the causes behind everything. But this ideology is fading. In the age of big data, we can crunch an incomprehensible amount of information, providing us with invaluable insights about the what rather than the why. We're just starting to reap the benefits: tracking vital signs to foresee deadly infections, predicting building fires, anticipating the best moment to buy a plane ticket, seeing inflation in real time and monitoring social media in order to identify trends. But there is a dark side to big data. Will it be machines, rather than people, that make the decisions? How do you regulate an algorithm? What will happen to privacy? Will individuals be punished for acts they have yet to commit? In this groundbreaking and fascinating book, two of the world's most-respected data experts reveal the reality of a big data world and outline clear and actionable steps that will equip the reader with the tools needed for this next phase of human evolution.
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18.57 USD

Big Data: A Revolution That Will Transform How We Live, Work and Think

by Viktor Mayer-Schonberger, Kenneth Cukier
Paperback
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The robot population is rising on Earth and other planets. (Mars is inhabited entirely by robots.) As robots slip into more domains of human life-from the operating room to the bedroom-they take on our morally important tasks and decisions, as well as create new risks from psychological to physical. This ...
Robot Ethics 2.0: From Autonomous Cars to Artificial intelligence
The robot population is rising on Earth and other planets. (Mars is inhabited entirely by robots.) As robots slip into more domains of human life-from the operating room to the bedroom-they take on our morally important tasks and decisions, as well as create new risks from psychological to physical. This makes it all the more urgent to study their ethical, legal, and policy impacts. To help the robotics industry and broader society, we need to not only press ahead on a wide range of issues, but also identify new ones emerging as quickly as the field is evolving. For instance, where military robots had received much attention in the past (and are still controversial today), this volume looks toward autonomous cars here as an important case study that cuts across diverse issues, from liability to psychology to trust and more. And because robotics feeds into and is fed by AI, the Internet of Things, and other cognate fields, robot ethics must also reach into those domains, too. Expanding these discussions also means listening to new voices; robot ethics is no longer the concern of a handful of scholars. Experts from different academic disciplines and geographical areas are now playing vital roles in shaping ethical, legal, and policy discussions worldwide. So, for a more complete study, the editors of this volume look beyond the usual suspects for the latest thinking. Many of the views as represented in this cutting-edge volume are provocative-but also what we need to push forward in unfamiliar territory.
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31.59 USD

Robot Ethics 2.0: From Autonomous Cars to Artificial intelligence

Paperback / softback
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Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed ...
Compute-IT: Student's Book 1 - Computing for KS3
Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the first title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.
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27.75 USD

Compute-IT: Student's Book 1 - Computing for KS3

Paperback / softback
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Manual of Engineering Drawing: British and International Standards, Fifth Edition, chronicles ISO and British Standards in engineering drawings, providing many examples that will help readers understand how to translate engineering specifications into a visual medium. The book includes 6 introductory chapters which provide foundational theory and contextual information regarding the ...
Manual of Engineering Drawing: British and International Standards
Manual of Engineering Drawing: British and International Standards, Fifth Edition, chronicles ISO and British Standards in engineering drawings, providing many examples that will help readers understand how to translate engineering specifications into a visual medium. The book includes 6 introductory chapters which provide foundational theory and contextual information regarding the broader context of engineering drawing and design. The concepts enclosed will help readers gain the most out of their drawing skills. As the standards referred to in this book change every few years, this new edition presents an important update.
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74.500000 USD

Manual of Engineering Drawing: British and International Standards

by Neil Phelps, Dennis E. Maguire, Colin H. Simmons
Paperback / softback
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This book of 'directions' focuses on cyber security research, education and training in India, and work in this domain within the Indian Institute of Technology Kanpur. IIT Kanpur's Computer Science and Engineering Department established an 'Interdisciplinary Center for Cyber Security and Cyber Defense of Critical Infrastructures (C3I Center)' in 2016 ...
Cyber Security in India: Education, Research and Training
This book of 'directions' focuses on cyber security research, education and training in India, and work in this domain within the Indian Institute of Technology Kanpur. IIT Kanpur's Computer Science and Engineering Department established an 'Interdisciplinary Center for Cyber Security and Cyber Defense of Critical Infrastructures (C3I Center)' in 2016 with funding from the Science and Engineering Research Board (SERB), and other funding agencies. The work at the center focuses on smart grid security, manufacturing and other industrial control system security; network, web and data security; cryptography, and penetration techniques. The founders are involved with various Indian government agencies including the Reserve Bank of India, National Critical Information Infrastructure Protection Center, UIDAI, CCTNS under home ministry, Ministry of IT and Electronics, and Department of Science & Technology. The center also testifies to the parliamentary standing committee on cyber security, and has been working with the National Cyber Security Coordinator's office in India. Providing glimpses of the work done at IIT Kanpur, and including perspectives from other Indian institutes where work on cyber security is starting to take shape, the book is a valuable resource for researchers and professionals, as well as educationists and policymakers.
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157.490000 USD

Cyber Security in India: Education, Research and Training

Hardback
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How game designers can use the psychological phenomenon of loss aversion to shape player experience. Getting something makes you feel good, and losing something makes you feel bad. But losing something makes you feel worse than getting the same thing makes you feel good. So finding $10 is a thrill; ...
Achievement Relocked: Loss Aversion and Game Design
How game designers can use the psychological phenomenon of loss aversion to shape player experience. Getting something makes you feel good, and losing something makes you feel bad. But losing something makes you feel worse than getting the same thing makes you feel good. So finding $10 is a thrill; losing $10 is a tragedy. On an intensity of feeling scale, loss is more intense than gain. This is the core psychological concept of loss aversion, and in this book game creator Geoffrey Engelstein explains, with examples from both tabletop and video games, how it can be a tool in game design. Loss aversion is a profound aspect of human psychology, and directly relevant to game design; it is a tool the game designer can use to elicit particular emotions in players. Engelstein connects the psychology of loss aversion to a range of phenomena related to games, exploring, for example, the endowment effect-why, when an object is ours, it gains value over an equivalent object that is not ours-as seen in the Weighted Companion Cube in the game Portal; the framing of gains and losses to manipulate player emotions; Deal or No Deal's use of the utility theory; and regret and competence as motivations, seen in the context of legacy games. Finally, Engelstein examines the approach to Loss Aversion in three games by Uwe Rosenberg, charting the designer's increasing mastery.
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31.500000 USD

Achievement Relocked: Loss Aversion and Game Design

by Geoffrey Engelstein
Hardback
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On Animation: The Director's Perspective is a collection of interviews with 23 animated feature-film directors. These extensive interviews were conducted over the past several years by filmmakers and educators (and peers to the directors interviews) Tom Sito and Bill Kroyer. Interviews cover in-depth discussion of each director's career -- focusing ...
On Animation: The Director's Perspective Vol 2
On Animation: The Director's Perspective is a collection of interviews with 23 animated feature-film directors. These extensive interviews were conducted over the past several years by filmmakers and educators (and peers to the directors interviews) Tom Sito and Bill Kroyer. Interviews cover in-depth discussion of each director's career -- focusing on their creative development, their films, lesson learned and advice. The interviews were edited and produced by Ron Diamond. Key Features Interviews with the greatest living legends in animation Offers profound insight into the creative process of these giants Grants advice and lessons for inspiring animators
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72.51 USD

On Animation: The Director's Perspective Vol 2

by Ron Diamond
Paperback / softback
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How marginalized groups use Twitter to advance counter-narratives, preempt political spin, and build diverse networks of dissent. The power of hashtag activism became clear in 2011, when #IranElection served as an organizing tool for Iranians protesting a disputed election and offered a global audience a front-row seat to a nascent ...
#HashtagActivism: Networks of Race and Gender Justice
How marginalized groups use Twitter to advance counter-narratives, preempt political spin, and build diverse networks of dissent. The power of hashtag activism became clear in 2011, when #IranElection served as an organizing tool for Iranians protesting a disputed election and offered a global audience a front-row seat to a nascent revolution. Since then, activists have used a variety of hashtags, including #JusticeForTrayvon, #BlackLivesMatter, #YesAllWomen, and #MeToo to advocate, mobilize, and communicate. In this book, Sarah Jackson, Moya Bailey, and Brooke Foucault Welles explore how and why Twitter has become an important platform for historically disenfranchised populations, including Black Americans, women, and transgender people. They show how marginalized groups, long excluded from elite media spaces, have used Twitter hashtags to advance counternarratives, preempt political spin, and build diverse networks of dissent. The authors describe how such hashtags as #MeToo, #SurvivorPrivilege, and #WhyIStayed have challenged the conventional understanding of gendered violence; examine the voices and narratives of Black feminism enabled by #FastTailedGirls, #YouOKSis, and #SayHerName; and explore the creation and use of #GirlsLikeUs, a network of transgender women. They investigate the digital signatures of the new civil rights movement -the online activism, storytelling, and strategy-building that set the stage for #BlackLivesMatter-and recount the spread of racial justice hashtags after the killing of Michael Brown in Ferguson, Missouri, and other high-profile incidents of killings by police. Finally, they consider hashtag created by allies, including #AllMenCan and #CrimingWhileWhite.
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20.950000 USD

#HashtagActivism: Networks of Race and Gender Justice

by Brooke Foucault Welles, Moya Bailey, Sarah J. Jackson
Hardback
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How to survive the digital revolution without getting trampled: your guide to online mindfulness, digital self-empowerment, cybersecurity, creepy ads, trustworthy information, and more. Feeling overwhelmed by an avalanche of online content? Anxious about identity theft? Unsettled by the proliferation of fake news? Welcome to the digital revolution. Wait-wasn't the digital ...
Keep Calm and Log On: Your Handbook for Surviving the Digital Revolution
How to survive the digital revolution without getting trampled: your guide to online mindfulness, digital self-empowerment, cybersecurity, creepy ads, trustworthy information, and more. Feeling overwhelmed by an avalanche of online content? Anxious about identity theft? Unsettled by the proliferation of fake news? Welcome to the digital revolution. Wait-wasn't the digital revolution supposed to make our lives better? It was going to be fun and put the world at our fingertips. What happened? Keep Calm and Log On is a survival handbook that will help you achieve online mindfulness and overcome online helplessness-the feeling that tech is out of your control-with tips for handling cybersecurity, creepy ads, untrustworthy information, and much more. Taking a cue from the famous World War II morale-boosting slogan ( Keep Calm and Carry On ), Gus Andrews shows us how to adapt the techniques our ancestors used to survive hard times, so we can live our best lives online. She explains why media and technology stress us out, and offers empowering tools for coping. Mindfulness practices can help us stay calm and conserve our attention purposefully. Andrews shares the secret of understanding our own opinions'' family trees in order to identify misleading fake news. She provides tools for unplugging occasionally, overcoming feelings that we are bad at technology, and taking charge of our security and privacy. Andrews explains how social media algorithms keep us from information we need and why creepy ads seem to follow us online. Most importantly, she urges us to work to rebuild the trust in our communities that the internet has broken.
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26.200000 USD

Keep Calm and Log On: Your Handbook for Surviving the Digital Revolution

by Gillian Gus Andrews
Paperback / softback
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A pioneering researcher offers a sweeping account of vision and the clues it holds to some of neuroscience's biggest mysteries Spotting a face in a crowd is so easy, you take it for granted. But how you do it is one of science's great mysteries. And vision is involved in ...
We Know It When We See It: What the Neurobiology of Vision Tells Us about How We Think
A pioneering researcher offers a sweeping account of vision and the clues it holds to some of neuroscience's biggest mysteries Spotting a face in a crowd is so easy, you take it for granted. But how you do it is one of science's great mysteries. And vision is involved in nearly one-third of everything a brain does. Explaining how it works reveals more than just how you see. In We Know It When We See It, Harvard neuroscientist Richard Masland tackles vital questions about how the brain processes information -- how it perceives, learns, and remembers -- through a careful study of the inner life of the eye. Covering everything from what happens when light hits your retina, to the increasingly sophisticated nerve nets that turn that light into knowledge, to what a computer algorithm must be able to do before it can be called truly intelligent, We Know It When We See It is a profound yet approachable investigation into how our bodies make sense of the world.
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29.400000 USD

We Know It When We See It: What the Neurobiology of Vision Tells Us about How We Think

by Richard Masland
Hardback
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Are you trying to figure out how to safely use social media but finding yourself struggling? Here's a book specifically designed to help regular people figure out social media platforms. It begins with a chapter about social media basics: how they normally work, why people use them, and general safety ...
A Social Media Survival Guide: How to Use the Most Popular Platforms and Protect Your Privacy
Are you trying to figure out how to safely use social media but finding yourself struggling? Here's a book specifically designed to help regular people figure out social media platforms. It begins with a chapter about social media basics: how they normally work, why people use them, and general safety tips. It is easy to get confused by the large number of options that are out there so this book breaks down each major network into its own chapter. Chapters are included for: *Facebook *Snapchat *Pinterest *LinkedIn *Instagram *YouTube *Twitter *Reddit, and *Tumblr. Because each social media platform has its their own rules, benefits, and challenges, each chapter gives a summary of the platform and tells the reader why people use it. Next, each chapter has a glossary of terms to explain language and slang that are used. This will help people who are new to social media learn about terminology like subreddits, retweets, and more. If readers decide to use the platform (or already use it and want to learn more), each chapter guides users through a how-to of using each platform. This includes the basic functionality, setting up profiles, settings, and odd features that even current users may not know about. Privacy and safety are also covered, with a platform-specific section devoted to these important issues in each chapter. Two final chapters cover other notable social media platforms that readers might want to know about and archiving tips for saving social media posts and information. This book can help people new to social media, people joining new social media, and people who are already on but want to learn how to better manage and protect their accounts.
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33.600000 USD

A Social Media Survival Guide: How to Use the Most Popular Platforms and Protect Your Privacy

by Melody Karle
Hardback
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How to develop robots that will be more like humans and less like computers, more social than machine-like, and more playful and less programmed. Most robots are not very friendly. They vacuum the rug, mow the lawn, dispose of bombs, even perform surgery-but they aren't good conversationalists. It's difficult to ...
How to Grow a Robot: Developing Human-Friendly, Social AI
How to develop robots that will be more like humans and less like computers, more social than machine-like, and more playful and less programmed. Most robots are not very friendly. They vacuum the rug, mow the lawn, dispose of bombs, even perform surgery-but they aren't good conversationalists. It's difficult to make eye contact. If the future promises more human-robot collaboration in both work and play, wouldn't it be better if the robots were less mechanical and more social? In [How to Grow a Robot?], Mark Lee explores how robots can be more human-like, friendly, and engaging. Developments in artificial intelligence-notably Deep Learning-are widely seen as the foundation on which our robot future will be built. These advances have already brought us self-driving cars and chess match-winning algorithms. But, Lee writes, we need robots that are perceptive, animated, and responsive-more like humans and less like computers, more social than machine-like, and more playful and less programmed. The way to achieve this, he argues, is to grow a robot so that it learns from experience-just as infants do. After describing what's wrong with artificial intelligence (one key shortcoming: it's not embodied), Lee presents a different approach to building human-like robots: developmental robotics, inspired by developmental psychology and its accounts of early infant behavior. He describes his own experiments with the iCub humanoid robot and its development from newborn helplessness to ability levels equal to a nine-month-old, explaining how the iCub learns from its own experiences. AI robots are designed to know humans as objects; developmental robots will learn empathy. Developmental robots, with an internal model of self, will be better interactive partners with humans. That is the kind of future technology we should work toward.
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31.450000 USD

How to Grow a Robot: Developing Human-Friendly, Social AI

by Mark H Lee
Hardback
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Get to know your digital drawing board Adobe Illustrator CC offers a vibrant tool for creating drawings and illustrations in a digital environment. It takes some practice to get a feel for the digital pens, pencils, paintbrushes, and erasers, though. Adobe Illustrator CC For Dummies offers the guidance you need ...
Adobe Illustrator CC For Dummies
Get to know your digital drawing board Adobe Illustrator CC offers a vibrant tool for creating drawings and illustrations in a digital environment. It takes some practice to get a feel for the digital pens, pencils, paintbrushes, and erasers, though. Adobe Illustrator CC For Dummies offers the guidance you need to turn your ideas into real drawings. Written by an Illustrator trainer and expert, this book walks those new to the tool through the basics of drawing, editing, and applying the unique tools found in this popular program. Create illustrations using simple shapes Touch up images using pen, pencil, and brush tools Import your illustrations into other graphic apps Apply special effects and add type This book is essential reading for new and beginning illustrators who are either adopting a digital tool for the first time, switching from an existing tool to Illustrator, or adding Illustrator know-how to existing Adobe knowledge.
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36.740000 USD

Adobe Illustrator CC For Dummies

by David Karlins
Paperback / softback
Book cover image
A Precarious Game is an ethnographic examination of video game production. The developers Bulut researched for almost three years in a medium sized studio in the US loved making video games that millions play. However, only some can enjoy this dream job, which can be precarious and alienating for many ...
A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry
A Precarious Game is an ethnographic examination of video game production. The developers Bulut researched for almost three years in a medium sized studio in the US loved making video games that millions play. However, only some can enjoy this dream job, which can be precarious and alienating for many others. That is, the passion of a predominantly white-male labor force relies on material inequalities involving the sacrificial labor of their families, unacknowledged work of precarious testers, and thousands of racialized and gendered workers in the Global South. In A Precarious Game, Bulut explores the politics of doing what one loves. Passion and love at work imply freedom, participation, and choice, but they in fact accelerate self-exploitation and can impose emotional toxicity on other workers by forcing them to work endless hours. Bulut argues that such ludic discourses in the game industry disguise the racialized and gendered inequalities on which a profitable transnational industry thrives. Work within capitalism is not just an economic matter and the political nature of employment and love can still be undemocratic even when based on mutual consent. As Bulut demonstrates, rather than considering work simply as an economic matter based on trade-offs in the workplace, we should consider work and love as a question of democracy rooted in politics.
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25.150000 USD

A Precarious Game: The Illusion of Dream Jobs in the Video Game Industry

by Ergin Bulut
Paperback / softback
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Collecting and recontextualizing writings from the last twenty years of John Cayley's research-based practice of electronic literature, Grammalepsy introduces a theory of aesthetic linguistic practice developed specifically for the making and critical appreciation of language art in digital media. As he examines the cultural shift away from traditional print literature ...
Grammalepsy: Essays on Digital Language Art
Collecting and recontextualizing writings from the last twenty years of John Cayley's research-based practice of electronic literature, Grammalepsy introduces a theory of aesthetic linguistic practice developed specifically for the making and critical appreciation of language art in digital media. As he examines the cultural shift away from traditional print literature and the changes in our culture of reading, Cayley coins the term grammalepsy to inform those processes by which we make, understand, and appreciate language. Framing his previous writings within the overall context of this theory, Cayley eschews the tendency of literary critics and writers to reduce aesthetic linguistic making-even when it has multimedia affordances-to writing. Instead, Cayley argues that electronic literature and digital language art allow aesthetic language makers to embrace a compositional practice inextricably involved with digital media, which cannot be reduced to print-dependent textuality.
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41.950000 USD

Grammalepsy: Essays on Digital Language Art

by John Cayley
Paperback / softback
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This book lays bare the logical foundations of tractable reasoning. It draws on Marvin Minsky's seminal work on frames, which has been highly influential in computer science and, to a lesser extent, in cognitive science. Only very few people have explored ideas about frames in logic, which is why the ...
Dynamic Tractable Reasoning: A Modular Approach to Belief Revision
This book lays bare the logical foundations of tractable reasoning. It draws on Marvin Minsky's seminal work on frames, which has been highly influential in computer science and, to a lesser extent, in cognitive science. Only very few people have explored ideas about frames in logic, which is why the investigation in this book is quite innovative. The apparent intractability of dynamic, inferential reasoning is an unsolved problem in both cognitive science and logic-oriented artificial intelligence. It is a major objection to the computational theory of mind and the language-of-thought hypothesis. However, the problem is not bound to these two hypotheses, because as soon as we acknowledge that human minds engage in drawing inferences, we face the problem of computational and cognitive feasibility. By means of a logical investigation of frames and frame concepts, the author devises a novel logic of tractable reasoning, called frame logic. The tractability results about this logic shed new light on our logical and cognitive means to carry out dynamic, inferential reasoning. Modularity remains central for tractability, and so the author sets forth a logical variant of the massive modularity hypothesis in cognitive science.
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94.490000 USD

Dynamic Tractable Reasoning: A Modular Approach to Belief Revision

by Holger Andreas
Hardback
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This practical book shows you how to use Operators to install some of the most essential core services on Kubernetes clusters with automated management and upgrades. Items such as permanent storage and databases can be complex to run on Kubernetes, because they often have their own notions of storage, networking, ...
Kubernetes Operators: Automating the Container Orchestration Platform
This practical book shows you how to use Operators to install some of the most essential core services on Kubernetes clusters with automated management and upgrades. Items such as permanent storage and databases can be complex to run on Kubernetes, because they often have their own notions of storage, networking, and clustering. Authors Josh Wood and Paul Bert explain how Operators know how to configure serious apps to work on your cluster, and how to keep them running over time, including upgrading them between versions.
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74.37 USD

Kubernetes Operators: Automating the Container Orchestration Platform

by Joshua Wood, Jason Dobies
Paperback / softback
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There's more to chaos engineering than deliberately breaking stuff in production. With this book, QA engineers as well as program and product managers will examine the theory, history, and implementation of this full-fledged software engineering discipline. Chaos experts Casey Rosenthal, Nora Jones, and Nathan Aschbacher will bring you up to ...
Chaos Engineering: System Resiliency in Practice
There's more to chaos engineering than deliberately breaking stuff in production. With this book, QA engineers as well as program and product managers will examine the theory, history, and implementation of this full-fledged software engineering discipline. Chaos experts Casey Rosenthal, Nora Jones, and Nathan Aschbacher will bring you up to speed on this practice for finding failures within your application, network, and infrastructure. As the software industry continues to move toward microservices and other complex, distributed systems, fewer people are able to hold a working picture of the entire system in their minds. Complexity can't be removed from these systems, but new methodologies allow engineers to navigate the complexity while optimizing for business goals such as feature velocity, performance, and fault tolerance. This book guides you through chaos engineering and demonstrates how this methodology can help you optimize for availability.
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73.490000 USD

Chaos Engineering: System Resiliency in Practice

by Nathan Aschbacher, Nora Jones, Casey Rosenthal
Paperback / softback
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The dramatic, larger-than-life true story behind the founding of Oculus and its quest for virtual reality, by the bestselling author of Console Wars. From iconic books like Neuromancer to blockbuster films like The Matrix, virtual reality has long been hailed as the ultimate technology. But outside of a few research ...
The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality
The dramatic, larger-than-life true story behind the founding of Oculus and its quest for virtual reality, by the bestselling author of Console Wars. From iconic books like Neuromancer to blockbuster films like The Matrix, virtual reality has long been hailed as the ultimate technology. But outside of a few research labs and military training facilities, this tantalizing vision of the future was nothing but science fiction. Until 2012, when Oculus founder Palmer Luckey-then just a rebellious teenage dreamer living alone in a camper trailer-invents a device that has the potential to change everything. With the help of a videogame legend, a serial entrepreneur and many other colorful characters, Luckey's scrappy startup kickstarts a revolution and sets out to bring VR to the masses. As with most underdog stories, things don't quite go according to plan. But what happens next turns out to be the ultimate entrepreneurial journey: a tale of battles won and lost, lessons learned and neverending twists and turns-including an unlikely multi-billion-dollar acquisition by Facebook's Mark Zuckerberg, which shakes up the landscape in Silicon Valley and gives Oculus the chance to forever change our reality. Drawing on over a hundred interviews with the key players driving this revolution, The History of the Future weaves together a rich, cinematic narrative that captures the breakthroughs, breakdowns and human drama of trying to change the world. The result is a super accessible and supremely entertaining look at the birth of a game-changing new industry.
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27.88 USD

The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality

by Blake J. Harris
Paperback / softback
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There has been lots of discussion of digital and open banking, banking-as-a-service, banking platforms, FinTech and TechFin and more over the past decade. This all indicates that we are in a decade of rapid cycle change that presents huge challenges and huge opportunities. Billion dollar unicorns appear rapidly, whilst internet ...
Doing Digital: Lessons from Leaders
There has been lots of discussion of digital and open banking, banking-as-a-service, banking platforms, FinTech and TechFin and more over the past decade. This all indicates that we are in a decade of rapid cycle change that presents huge challenges and huge opportunities. Billion dollar unicorns appear rapidly, whilst internet giants achieve global domination. How are banks dealing with these changes and are any banks showing leadership? Well yes, a few are. With all the gloom merchants saying that traditional banking is doomed, a few banks have made radical moves to adapt and survive. Chris Skinner, world-leading commentator on banking and technology, has selected five of those banks to share their experiences. In detailed interviews, and with wide-ranging commentary, he has discovered the secrets of how not just adapt and survive, but how to thrive in this sea change of finance and technology. Learn the lessons of the leaders, and learn how to become a successful digital bank, by Doing Digital.
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37.18 USD

Doing Digital: Lessons from Leaders

by Chris Skinner
Hardback
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JavaScript is the little scripting language that could. Once used chiefly to add interactivity to web browser windows, JavaScript is now a primary building block of powerful and robust applications. In this practical book, new and experienced JavaScript developers will learn how to use this language to create APIs as ...
JavaScript Everywhere: Building Cross-platform Applications with GraphQL, React, React Native, and Electron
JavaScript is the little scripting language that could. Once used chiefly to add interactivity to web browser windows, JavaScript is now a primary building block of powerful and robust applications. In this practical book, new and experienced JavaScript developers will learn how to use this language to create APIs as well as web, mobile, and desktop applications. Author and engineering leader Adam D. Scott covers technologies such as Node.js, GraphQL, React, and React Native. Ideal for developers who want to build full stack applications and web development beginners looking to bootstrap a startup, this book shows you how to create a single CRUD-style application that will work across several platforms. Explore GraphQL's simple process for querying data Learn about shared authentication for APIs, web apps, and native applications Build universal web applications with React and Next.js that perform and render on the server Use React Native to write cross-platform applications for iOS and Android that compile to native code Learn how to write desktop applications with Electron
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74.37 USD

JavaScript Everywhere: Building Cross-platform Applications with GraphQL, React, React Native, and Electron

by Adam D. Scott
Paperback / softback
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Get to know the exciting features of your new iPad! The iPad can do almost anything: entertain you, help you stay in touch with the world, boost your productivity, and more. If you have lots of life experience but are a little less tech savvy, iPad For Seniors For Dummies ...
iPad For Seniors For Dummies
Get to know the exciting features of your new iPad! The iPad can do almost anything: entertain you, help you stay in touch with the world, boost your productivity, and more. If you have lots of life experience but are a little less tech savvy, iPad For Seniors For Dummies is here to help you make the most of your wireless device. Learn the essentials of any model of iPad with this friendly, easy-to-follow guide. You'll learn to connect to the Internet, play games, watch movies, listen to music, use video chat, update your social media accounts, read the news, and just about anything else you might want to do. Set up your Apple ID and navigate the iPad screens Connect to the internet, check your e-mail, and update social media Cue up music, TV, or a movie to stay entertained Take photos, chat with family and friends, and more! In this edition, you'll also learn to teach your iPad to answer your voice commands, making life with your new iPad easier and more convenient than ever!
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26.240000 USD

iPad For Seniors For Dummies

by Dwight Spivey
Paperback / softback
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