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Every designer today should learn the fundamentals of psychology. Instead of forcing users to conform to a product design or experience, designers need to learn how users behave and interact with various digital interfaces. This guide provides some key principles from psychology to help you design more intuitive, human-centered products ...
Laws of UX: Design Principles for Persuasive and Ethical Products
Every designer today should learn the fundamentals of psychology. Instead of forcing users to conform to a product design or experience, designers need to learn how users behave and interact with various digital interfaces. This guide provides some key principles from psychology to help you design more intuitive, human-centered products and experiences. Humans have an underlying blueprint for how we perceive and process the world around us, and through simple lessons in psychology, this guide will help you define this blueprint.
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47.240000 USD

Laws of UX: Design Principles for Persuasive and Ethical Products

by Jon Yablonski
Paperback / softback
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This book sums up key research findings, and theoretical and technological advances having a direct bearing on neuroergonomics. Neuroergonomics is an emerging area whose Neuroergonomics is an emerging area that is collectively defined as the study of human brain function and behaviour in relation to behavioural performance in natural environments ...
Neuroergonomics: Principles and Practice
This book sums up key research findings, and theoretical and technological advances having a direct bearing on neuroergonomics. Neuroergonomics is an emerging area whose Neuroergonomics is an emerging area that is collectively defined as the study of human brain function and behaviour in relation to behavioural performance in natural environments and everyday settings. It helps readers to understand neural mechanisms of human cognition in the context of human interaction with complex systems, as well as understanding the change of perception, decision-making and training in humans. The authors give new insights into augmenting human performance, reflecting upon the opportunities provided through neuroergonomics research and development. Computer systems acting on data from behavioural-output, physiological, and neurological sensing technologies are used to determine the user's cognitive state and adapt the systems to change, support, and monitor human cognition. Various domains and case studies delve into the field of neuroergonomics in detail. These include, but are not limited to: an evaluation of technologies in health, workplace, and education settings, to show the different impacts of neuroergonomics in everyday lives; assessment of real-time cognitive measures; dynamic casual interactions between inhibition and updating functions, through analysis of behavioral, neurophysiological and effective connectivity metrics; and applications in human performance modelling and assessment of mental workload, showing the reader how to train and improve working memory capacity. Neuroergonomics: Principles and Practice provides academic practitioners and graduate students with a single go-to handbook that will be of significant assistance in research associated with human factors and ergonomics, human-computer interaction, human-systems engineering and cognitive neuroscience.
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167.990000 USD

Neuroergonomics: Principles and Practice

Hardback
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Learn Rails the way the Rails core team recommends it, along with the tens of thousands of developers who have used this broad, far-reaching tutorial and reference. If you're new to Rails, you'll get step-by-step guidance. If you're an experienced developer, get the comprehensive, insider information you need for the ...
Agile Web Development with Rails 6
Learn Rails the way the Rails core team recommends it, along with the tens of thousands of developers who have used this broad, far-reaching tutorial and reference. If you're new to Rails, you'll get step-by-step guidance. If you're an experienced developer, get the comprehensive, insider information you need for the latest version of Ruby on Rails. The new edition of this award-winning classic is completely updated for Rails 6 and Ruby 2.6, with information on system testing, Webpack, and advanced JavaScript. Ruby on Rails helps you produce high-quality, beautiful-looking web applications quickly - you concentrate on creating the application, and Rails takes care of the details. Rails 6 brings many improvements, and this edition is updated to cover the new features and changes in best practices. We start with a step-by-step walkthrough of building a real application, and in-depth chapters look at the built-in Rails features. Follow along with an extended tutorial as you write a web-based store application. Eliminate tedious configuration and housekeeping, seamlessly incorporate Ajax and JavaScript, send and receive emails, manage background jobs with ActiveJob, and build real-time features using WebSockets and ActionCable. Test your applications as you write them using the built-in unit, integration, and system testing frameworks, internationalize your applications, and deploy your applications easily and securely. New in this edition is coverage of Action Mailer, which allows you to receive emails in your app as well as ActionText, a zero-configuration rich text editing feature. Rails 1.0 was released in December 2005. This book was there from the start, and didn't just evolve alongside Rails, it evolved with Rails. It has been developed in consultation with the Rails core team. In fact, Rails itself is tested against the code in this book. What You Need: All you need is a Windows, Mac OS X, or Linux machine to do development on. This book will take you through the steps to install Rails and its dependencies. If you aren't familiar with the Ruby programming language, this book contains a chapter that covers the basics necessary to understand the material in the book.
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60.850000 USD

Agile Web Development with Rails 6

by Dave Thomas, David Copeland, Sam Ruby
Paperback / softback
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This book includes selected papers from the International Conference on Machine Learning and Information Processing (ICMLIP 2019), held at ISB&M School of Technology, Pune, Maharashtra, India, from December 27 to 28, 2019. It presents the latest developments and technical solutions in the areas of advanced computing and data sciences, covering ...
Machine Learning and Information Processing: Proceedings of ICMLIP 2019
This book includes selected papers from the International Conference on Machine Learning and Information Processing (ICMLIP 2019), held at ISB&M School of Technology, Pune, Maharashtra, India, from December 27 to 28, 2019. It presents the latest developments and technical solutions in the areas of advanced computing and data sciences, covering machine learning, artificial intelligence, human-computer interaction, IoT, deep learning, image processing and pattern recognition, and signal and speech processing.
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293.990000 USD

Machine Learning and Information Processing: Proceedings of ICMLIP 2019

Hardback
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This open access handbook provides the first comprehensive overview of biometrics exploiting the shape of human blood vessels for biometric recognition, i.e. vascular biometrics, including finger vein recognition, hand/palm vein recognition, retina recognition, and sclera recognition. After an introductory chapter summarizing the state of the art in and availability of ...
Handbook of Vascular Biometrics
This open access handbook provides the first comprehensive overview of biometrics exploiting the shape of human blood vessels for biometric recognition, i.e. vascular biometrics, including finger vein recognition, hand/palm vein recognition, retina recognition, and sclera recognition. After an introductory chapter summarizing the state of the art in and availability of commercial systems and open datasets/open source software, individual chapters focus on specific aspects of one of the biometric modalities, including questions of usability, security, and privacy. The book features contributions from both academia and major industrial manufacturers.
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62.990000 USD

Handbook of Vascular Biometrics

Hardback
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Improving your craft is a key skill for product and user experience professionals working in the digital era. There are many established methods of product development to inspire and focus teams-Sprint, Lean, Agile, Kanban-all of which focus on solutions to customer and business problems. Enter XDPD, or Experiment-Driven Product Development-a ...
Experiment-Driven Product Development: How to Use a Data-Informed Approach to Learn, Iterate, and Succeed Faster
Improving your craft is a key skill for product and user experience professionals working in the digital era. There are many established methods of product development to inspire and focus teams-Sprint, Lean, Agile, Kanban-all of which focus on solutions to customer and business problems. Enter XDPD, or Experiment-Driven Product Development-a new approach that turns the spotlight on questions to be answered, rather than on solutions. Within XDPD, discovery is a mindset, not a project phase. In Experiment-Driven Product Development, author Paul Rissen introduces a philosophy of product development that will hone your skills in discovery, research and learning. By guiding you through a practical, immediately applicable framework, you can learn to ask, and answer, questions which will supercharge your product development, making teams smarter and better at developing products and services that deliver for users and businesses alike. When applying the XDPD framework within your organization, the concept of an experiment-a structured way of asking, and answering, questions-becomes the foundation of almost everything you do, instilling a constant sense of discovery that keeps your team inspired. All types of activities, from data analysis to writing software, are seen through the lens of research. Rather than treating research as a separate task from the rest of product development, this book approaches the entire practice as one of research and continuous discovery. Designing successful experiments takes practice. That's where Rissen's years of industry expertise come in. In this book, you are given step-by-step tools to ensure that meaningful, efficient progress is made with each experiment. This approach will prove beneficial to your team, your users, and most importantly, to your product's lasting success. Experiment-Driven Product Development offers a greater appreciation of the craft of experimentation and helps you adapt it in your own context. In our modern age of innovation, XDPD can put you ahead. Go forth and experiment! What You Will Learn Know how to approach product development in a leaner, more efficient way Understand where and when experiments can be useful, and how they fit into pre-existing organization environments and processes Realize why you should be thinking about the simplest, useful thing rather than the minimum, viable product Discover how to break down feature and design ideas into the assumptions and the premises that lie behind them Appreciate the importance of designing your experiments, and the statistical concepts that underpin their success Master the art of communicating the results of experiments back to stakeholders, and help the results guide what happens next Who This Book is For Professionals working in digital product design and development, user experience, and service design. This book is best suited for those who work on digital products every day and want to adopt better approaches to gaining knowledge about their users, what works, and what does not work.
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34.640000 USD

Experiment-Driven Product Development: How to Use a Data-Informed Approach to Learn, Iterate, and Succeed Faster

by Paul Rissen
Paperback / softback
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This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019. The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected ...
Entertainment Computing and Serious Games: First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11-15, 2019, Proceedings
This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019. The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.
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130.200000 USD

Entertainment Computing and Serious Games: First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11-15, 2019, Proceedings

Paperback / softback
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Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity is a trans-disciplinary, collective, multimedia collaboration that critically uncovers the challenges and opportunities for transformational and innovative research and performance at the nexus of art, science and engineering. This book addresses a set of universal and timeless questions with ...
Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity
Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity is a trans-disciplinary, collective, multimedia collaboration that critically uncovers the challenges and opportunities for transformational and innovative research and performance at the nexus of art, science and engineering. This book addresses a set of universal and timeless questions with a profound impact on the human condition: How do the creative arts and aesthetic experiences engage the brain and mind and promote innovation? How do arts-science collaborations employ aesthetics as a means of problem-solving and thereby create meaning? How can the creative arts and neuroscience advance understanding of individuality and social cognition, improve health and promote life-long learning? How are neurotechnologies changing science and artistic expression? How are the arts and citizen science innovating neuroscience studies, informal learning and outreach in the public sphere? Emerging from the 2016 and 2017 International Conferences on Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity held in Cancun, Mexico and Valencia, Spain to explore these topics, this book intertwines disciplines and investigates not only their individual products-art and data-but also something more substantive and unique; the international pool of contributors reveals something larger about humanity by revealing the state of the art in collaboration between arts and sciences and providing an investigational roadmap projected from recent advances. Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity is written for academic researchers, professionals working in industrial and clinical centers, independent researchers and artists from the performing arts, and other readers interested in understanding emergent innovations at the nexus of art, science, engineering, medicine and the humanities. The book contains language, design features (illustrations, diagrams) to develop a conversational bridge between the disciplines involved supplemented by access to video, artistic presentations and the results of a hackathon from the MoBI conferences.
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188.990000 USD

Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity

Hardback
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Elisabeth Schmidt investigates the effect of thermal stimulation during passive driver fatigue in a series of driving simulator experiments. Thermal stimulation of the upper body resulted in significantly decreased subjective fatigue ratings as well as an increase in pupil diameter and skin conductance. The effects of different stimulus temperatures, durations, ...
Effects of Thermal Stimulation during Passive Driver Fatigue
Elisabeth Schmidt investigates the effect of thermal stimulation during passive driver fatigue in a series of driving simulator experiments. Thermal stimulation of the upper body resulted in significantly decreased subjective fatigue ratings as well as an increase in pupil diameter and skin conductance. The effects of different stimulus temperatures, durations, lower leg cooling and repetitive cooling were also examined. The studies show that thermal stimulation of the upper body causes physiological and subjective effects, which can be associated with a short-term sympathetic activation, whereas lower leg cooling does not cause physiological activation.
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83.990000 USD

Effects of Thermal Stimulation during Passive Driver Fatigue

by Elisabeth Schmidt
Paperback / softback
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This volume examines the latest scientific and technological developments likely to shape our post-human future. Using a multidisciplinary approach, the author argues that we stand at the precipice of an evolutionary change caused by genetic engineering and anatomically embedded digital and informational technologies. The author delves into current scientific initiatives ...
Conserving Humanity at the Dawn of Posthuman Technology
This volume examines the latest scientific and technological developments likely to shape our post-human future. Using a multidisciplinary approach, the author argues that we stand at the precipice of an evolutionary change caused by genetic engineering and anatomically embedded digital and informational technologies. The author delves into current scientific initiatives that will lead to the emergence of super smart individuals with unique creative capacities. He draws on technology, psychology and philosophy to consider humans-as-they-are relative to autonomy, creativity, and their place in a future shared with 'post humans.' The author discusses the current state of bioethics and technology law, both which policymakers, beset by a torrent of revolutionary advances in bioengineering, are attempting to steer. Significantly, Carvalko addresses why we must both preserve the narratives that brought us to this moment and continue to express our humanity through, music, art, and literature, to ensure that, as a uniquely creative species, we don't simply vanish in the ether of an evolution brought about by our own technology.
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36.740000 USD

Conserving Humanity at the Dawn of Posthuman Technology

by Joseph R. Carvalko
Paperback / softback
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Research on students' media use outside of education is just slowly taking off. Influences of information and communication technologies (ICT) on human information processing are widely assumed and particularly effects of dis- and misinformation are a current threat to democracies. Today, higher education competes with a very diverse (online) media ...
Frontiers and Advances in Positive Learning in the Age of InformaTiOn (PLATO)
Research on students' media use outside of education is just slowly taking off. Influences of information and communication technologies (ICT) on human information processing are widely assumed and particularly effects of dis- and misinformation are a current threat to democracies. Today, higher education competes with a very diverse (online) media landscape and domain-specific content from sources of varying quality, ranging from high-quality videographed lectures by top-level university lecturers, popular-scientific video talks, collaborative wikis, anonymous forum comments or blog posts to YouTube remixes of discipline factoids and unverified twitter feeds. Self-organizing learners need more knowledge, skills, and awareness on how to critically evaluate quality and select trustworthy sources, how to process information, and what cognitive, affective, attitudinal, behavioral, and neurological effects it can have on them in the long term. The PLATO program takes on the ambitious goal of uniting strands of research from various disciplines to address these questions through fundamental analyses of human information processing when learning with the Internet. This innovative interdisciplinary approach includes elements of ICT innovations and risks, learning analytics and large-scale computational modelling aimed to provide us with a better understanding of how to effectively and autonomously acquire reliable knowledge in the Information Age, how to design ICTs, and shape social and human-machine interactions for successful learning. This volume will be of interest to researchers in the fields of educational sciences, educational measurement and applied branches of the involved disciplines, including linguistics, mathematics, media studies, sociology of knowledge, philosophy of mind, business, ethics, and educational technology.
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157.490000 USD

Frontiers and Advances in Positive Learning in the Age of InformaTiOn (PLATO)

Hardback
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The number of devices we use on a daily basis is growing, with different devices playing different role at different times. Our ability as designers to control where users are coming from and how they get around the experiences we design is fading. Yet our need to ensure we understand ...
Storytelling in Design
The number of devices we use on a daily basis is growing, with different devices playing different role at different times. Our ability as designers to control where users are coming from and how they get around the experiences we design is fading. Yet our need to ensure we understand where they are in their journey, so that we can deliver the right content and interactions at the right time and on the right device, is ever more important. By applying tried-and-tested storytelling principles from film, fiction, and music and applying them to the context of design and business, this book takes you on a journey to explore why storytelling matters and how you can apply it to your multi-device design projects and to your organization. For UX designers who want to learn how to apply simple storytelling tools, this comprehensive guide is a must.Understand the role of storytelling and why it matters in multi-device design Learn how to apply storytelling principles and tools to your project Define multi-device interaction design, and create a better user experience across devices Use storytelling principles to tell, sell, and present your multi-device design work Take advantage of case studies and examples of DOs and DON'Ts
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74.37 USD

Storytelling in Design

by Anna Dahlstrom
Paperback / softback
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Communication is increasingly moving beyond 'ways of seeing' to 'ways of feeling'. This Open Access book provides social design insights and implications for HCI research and design exploring digitally mediated touch communication. It offers a socially orientated map to help navigate the complex social landscape of digitally mediated touch for ...
Interdisciplinary Insights for Digital Touch Communication
Communication is increasingly moving beyond 'ways of seeing' to 'ways of feeling'. This Open Access book provides social design insights and implications for HCI research and design exploring digitally mediated touch communication. It offers a socially orientated map to help navigate the complex social landscape of digitally mediated touch for communication: from everyday touch-screens, tangibles, wearables, haptics for virtual reality, to the tactile internet of skin. Drawing on literature reviews, new case-study vignettes, and exemplars of digital touch, the book examines the major social debates provoked by digital touch, and investigates social themes central to the communicative potential and societal consequences of digital touch: * Communication environments, capacities and practices * Norms associations and expectations * Presence, absence and connection * Social imaginaries of digital touch * Digital touch ethics and values The book concludes with a discussion of the significance of social understanding and methods in the context of Interdisciplinary collaborations to explore touch, towards the design of digital touch communication, 'ways of feeling', that are useable, appropriate, ethical and socially aware.
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26.240000 USD

Interdisciplinary Insights for Digital Touch Communication

by Douglas Atkinson, Nikoleta Yiannoutsou, Kerstin Leder Mackley, Sara Price, Carey Jewitt
Paperback / softback
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The focus of this textbook is the meaning of linguistic expressions, typically full sentences and longer texts. The author describes the conceptual and formal tools required for building semantic systems capable of understanding text, both for specific tasks such as information extraction and question answering and for broad undertakings such ...
Semantics
The focus of this textbook is the meaning of linguistic expressions, typically full sentences and longer texts. The author describes the conceptual and formal tools required for building semantic systems capable of understanding text, both for specific tasks such as information extraction and question answering and for broad undertakings such as the Semantic Web. The goal here is to present the fundamental ideas that working systems rest on, and this book is aimed primarily at Computer Science or Engineering students interested in developing semantic systems. The ideal reader is a hacker, a person who delights in having an intimate understanding of the internal workings of a system.
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111.56 USD

Semantics

by Andras Kornai
Hardback
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The scientific monograph Mobility IoT deals with innovative technologies influencing industry and connectivity sectors in the future industrial, urban, social and sustainable development. The mobility and Internet of Things are worldwide phenomena almost in everyday life. It is a challenge in many industries, not only in car manufacturing sector but ...
Mobility Internet of Things 2018: Mobility IoT
The scientific monograph Mobility IoT deals with innovative technologies influencing industry and connectivity sectors in the future industrial, urban, social and sustainable development. The mobility and Internet of Things are worldwide phenomena almost in everyday life. It is a challenge in many industries, not only in car manufacturing sector but additionally in e-mobility, smart cities, smart factories (Industry 4.0), smart logistics, social mobility, technological innovations, sustainability, multicultural development, Internet of Things sectors, etc., belonging to the topic of SMART Mobility IoT issue. Features practical, tested applications in Internet of Things mobility as presented at Mobility IoT 2018 Includes application domains such as urban mobility, smart factory, social mobility, and sustainability Applicable to researchers, academics, students, and professionals
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293.990000 USD

Mobility Internet of Things 2018: Mobility IoT

Hardback
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This book focuses on the fundamentals and recent advances in RGB-D imaging as well as covering a range of RGB-D applications. The topics covered include: data acquisition, data quality assessment, filling holes, 3D reconstruction, SLAM, multiple depth camera systems, segmentation, object detection, salience detection, pose estimation, geometric modelling, fall detection, ...
RGB-D Image Analysis and Processing
This book focuses on the fundamentals and recent advances in RGB-D imaging as well as covering a range of RGB-D applications. The topics covered include: data acquisition, data quality assessment, filling holes, 3D reconstruction, SLAM, multiple depth camera systems, segmentation, object detection, salience detection, pose estimation, geometric modelling, fall detection, autonomous driving, motor rehabilitation therapy, people counting and cognitive service robots. The availability of cheap RGB-D sensors has led to an explosion over the last five years in the capture and application of colour plus depth data. The addition of depth data to regular RGB images vastly increases the range of applications, and has resulted in a demand for robust and real-time processing of RGB-D data. There remain many technical challenges, and RGB-D image processing is an ongoing research area. This book covers the full state of the art, and consists of a series of chapters by internationally renowned experts in the field. Each chapter is written so as to provide a detailed overview of that topic. RGB-D Image Analysis and Processing will enable both students and professional developers alike to quickly get up to speed with contemporary techniques, and apply RGB-D imaging in their own projects.
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188.990000 USD

RGB-D Image Analysis and Processing

Hardback
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This open access book constitutes the refereed proceedings of the 15th International Conference on Semantic Systems, SEMANTiCS 2019, held in Karlsruhe, Germany, in September 2019. The 20 full papers and 8 short papers presented in this volume were carefully reviewed and selected from 88 submissions. They cover topics such as: ...
Semantic Systems. The Power of AI and Knowledge Graphs: 15th International Conference, SEMANTiCS 2019, Karlsruhe, Germany, September 9-12, 2019, Proceedings
This open access book constitutes the refereed proceedings of the 15th International Conference on Semantic Systems, SEMANTiCS 2019, held in Karlsruhe, Germany, in September 2019. The 20 full papers and 8 short papers presented in this volume were carefully reviewed and selected from 88 submissions. They cover topics such as: web semantics and linked (open) data; machine learning and deep learning techniques; semantic information management and knowledge integration; terminology, thesaurus and ontology management; data mining and knowledge discovery; semantics in blockchain and distributed ledger technologies.
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62.990000 USD

Semantic Systems. The Power of AI and Knowledge Graphs: 15th International Conference, SEMANTiCS 2019, Karlsruhe, Germany, September 9-12, 2019, Proceedings

Paperback / softback
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Learn how to build dynamic schema-driven forms with Vue from scratch Key Features Understand the basics of form component composition Scale and integrate your forms with libraries such as Vuex and Vuelidate Convert any form into a self-generated schema-driven app Book DescriptionAlmost every web application and site out there handles ...
Building Forms with Vue.js: Patterns for building and scaling complex forms with great UX
Learn how to build dynamic schema-driven forms with Vue from scratch Key Features Understand the basics of form component composition Scale and integrate your forms with libraries such as Vuex and Vuelidate Convert any form into a self-generated schema-driven app Book DescriptionAlmost every web application and site out there handles user input in one way or another, from registration forms and log-in handling to registration and landing pages. Building Forms with Vue.js follows a step-by-step approach to help you create an efficient user interface (UI) and seamless user experience (UX) by building quick and easy-to-use forms. You'll get off to a steady start by setting up the demo project. Next, you'll get to grips with component composition from creating reusable form components through to implementing the custom input components. To further help you develop a convenient user input experience, the book will show you how to enhance custom inputs with v-mask. As you progress, you'll get up to speed with using Vuelidate and Vuex to effectively integrate your forms. You'll learn how to create forms that use global state, reactive instant user input validation and input masking, along with ensuring that they are completely schema-driven and connected to your application's API. Every chapter builds on the concepts learned in the previous chapter, while also allowing you to skip ahead to the topics you're most interested in. By the end of this book, you will have gained the skills you need to transform even the simplest form into a crafted user and developer experience with Vue. What you will learn Learn all about the basics of creating reusable form components with the Vue framework Understand v-model and how it plays a role in form creation Create forms that are completely powered and generated by a schema, either locally or from an API endpoint Understand how Vuelidate allows for easy declarative validation of all your form's inputs with Vue's reactivity system Connect your application with a Vuex-powered global state management Use the v-mask library to enhance your inputs and improve user experience (UX) Who this book is forIf you are a developer with basic Vue experience who wants to enhance your forms, then this book is for you. No previous experience with any of the libraries used in the book is required.
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20.990000 USD

Building Forms with Vue.js: Patterns for building and scaling complex forms with great UX

by Marina Mosti
Paperback / softback
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This book constitutes the refereed proceedings of the First International Conference on Computer-Human Interaction Research and Applications, CHIRA 2017, held in Funchal, Madeira, Portugal, in October/November 2017. The 8 full papers presented in this book were carefully reviewed and selected from 35 submissions. The papers selected to be included in ...
Computer-Human Interaction Research and Applications: First International Conference, CHIRA 2017, Funchal, Madeira, Portugal, October 31 - November 2, 2017, Revised Selected Papers
This book constitutes the refereed proceedings of the First International Conference on Computer-Human Interaction Research and Applications, CHIRA 2017, held in Funchal, Madeira, Portugal, in October/November 2017. The 8 full papers presented in this book were carefully reviewed and selected from 35 submissions. The papers selected to be included in this book contribute to the understanding of relevant trends of current research on computer-human interaction, including Interaction design, human factors, entertainment, cognition, perception, user-friendly software and systems, pervasive technologies and interactive devices.
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78.740000 USD

Computer-Human Interaction Research and Applications: First International Conference, CHIRA 2017, Funchal, Madeira, Portugal, October 31 - November 2, 2017, Revised Selected Papers

Paperback / softback
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Create large-scale web applications with code that is extensible and easy to understand using React Hooks Key Features Explore effective strategies for migrating your state management from Redux and MobX to React Hooks Integrate Hooks with React features such as Context and Suspense to add advanced functionality to your web ...
Learn React Hooks: Build and refactor modern React.js applications using Hooks
Create large-scale web applications with code that is extensible and easy to understand using React Hooks Key Features Explore effective strategies for migrating your state management from Redux and MobX to React Hooks Integrate Hooks with React features such as Context and Suspense to add advanced functionality to your web apps Create complex applications by combining multiple hooks Book DescriptionReact Hooks revolutionize how you manage state and effects in your web applications. They enable you to build simple and concise React.js applications, along with helping you avoid using wrapper components in your applications, making it easy to refactor code. This React book starts by introducing you to React Hooks. You will then get to grips with building a complex UI in React while keeping the code simple and extensible. Next, you will quickly move on to building your first applications with React Hooks. In the next few chapters, the book delves into various Hooks, including the State and Effect Hooks. After covering State Hooks and understanding how to use them, you will focus on the capabilities of Effect Hooks for adding advanced functionality to React apps. You will later explore the Suspense and Context APIs and how they can be used with Hooks. Toward the concluding chapters, you will learn how to integrate Redux and MobX with React Hooks. Finally, the book will help you develop the skill of migrating your existing React class components, and Redux and MobX web applications to Hooks. By the end of this book, you will be well-versed in building your own custom Hooks and effectively refactoring your React applications. What you will learn Understand the fundamentals of React Hooks and how they modernize state management in React apps Build your own custom Hooks and learn how to test them Use community Hooks for implementing responsive design and more Learn the limitations of Hooks and what you should and shouldn't use them for Get to grips with implementing React context using Hooks Refactor your React-based web application, replacing existing React class components with Hooks Use state management solutions such as Redux and MobX with React Hooks Who this book is forThis book is for React developers who want to learn how to build applications with Hooks. Developers who are looking to migrate to React for its advanced feature set and capabilities will also find the book useful.
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41.990000 USD

Learn React Hooks: Build and refactor modern React.js applications using Hooks

by Daniel Bugl
Paperback / softback
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This book is about the field of brain-computer interfaces (BCI) and the unique and special environment of active implants that electrically interface with the brain, spinal cord, peripheral nerves, and organs. At the heart of the book is the matter of repairing and rehabilitating patients suffering from severe neurologic impairments, ...
Brain-Computer Interface Technologies: Accelerating Neuro-Technology for Human Benefit
This book is about the field of brain-computer interfaces (BCI) and the unique and special environment of active implants that electrically interface with the brain, spinal cord, peripheral nerves, and organs. At the heart of the book is the matter of repairing and rehabilitating patients suffering from severe neurologic impairments, from paralysis to movement disorders and epilepsy, that often requires an invasive solution based on an implanted device. Past achievements, current work, and future perspectives of BCI and other interactions between medical devices and the human nervous system are described in detail from a pragmatic point of view. Reviews the Active Implantable Medical Devices (AIMDs) industry and how it is moving from cardiac to neuro applications Clear, easy to read, presentation of the field of neuro-technologies for human benefit Provides easy to understand explanations about the technical limitations, the physics of implants in the human body, and realistic long terms perspectives
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167.990000 USD

Brain-Computer Interface Technologies: Accelerating Neuro-Technology for Human Benefit

by Claude Clement
Hardback
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This book constitutes the refereed proceedings of the Third International Conference on Intelligence Science, ICIS 2018, held in Beijing China, in November 2018. The 44 full papers and 5 short papers presented were carefully reviewed and selected from 85 submissions. They deal with key issues in intelligence science and have ...
Intelligence Science II: Third IFIP TC 12 International Conference, ICIS 2018, Beijing, China, November 2-5, 2018, Proceedings
This book constitutes the refereed proceedings of the Third International Conference on Intelligence Science, ICIS 2018, held in Beijing China, in November 2018. The 44 full papers and 5 short papers presented were carefully reviewed and selected from 85 submissions. They deal with key issues in intelligence science and have been organized in the following topical sections: brain cognition; machine learning; data intelligence; language cognition; perceptual intelligence; intelligent robots; fault diagnosis; and ethics of artificial intelligence.
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125.990000 USD

Intelligence Science II: Third IFIP TC 12 International Conference, ICIS 2018, Beijing, China, November 2-5, 2018, Proceedings

Paperback / softback
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This open access book constitutes the refereed proceedings of the 17th International Conference on String Processing and Information Retrieval, ICOST 2019, held in New York City, NY, USA, in October 2019. The 15 full papers and 5 short papers presented in this volume were carefully reviewed and selected from 24 ...
How AI Impacts Urban Living and Public Health: 17th International Conference, ICOST 2019, New York City, NY, USA, October 14-16, 2019, Proceedings
This open access book constitutes the refereed proceedings of the 17th International Conference on String Processing and Information Retrieval, ICOST 2019, held in New York City, NY, USA, in October 2019. The 15 full papers and 5 short papers presented in this volume were carefully reviewed and selected from 24 submissions. They cover topics such as: e-health technology design; well-being technology; biomedical and health informatics; and smart environment technology.
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62.990000 USD

How AI Impacts Urban Living and Public Health: 17th International Conference, ICOST 2019, New York City, NY, USA, October 14-16, 2019, Proceedings

Paperback / softback
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This volume constitutes the refereed post-conference proceedings of the Third IFIP TC 5 DCITDRR International Conference on Information Technology in Disaster Risk Reduction, ITDRR 2018, held as part of the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018. The 12 revised full papers presented were ...
Information Technology in Disaster Risk Reduction: Third IFIP TC 5 DCITDRR International Conference, ITDRR 2018, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 20-21, 2018, Revised Selected Papers
This volume constitutes the refereed post-conference proceedings of the Third IFIP TC 5 DCITDRR International Conference on Information Technology in Disaster Risk Reduction, ITDRR 2018, held as part of the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018. The 12 revised full papers presented were carefully reviewed and selected from 32 submissions. The papers focus on various aspects and challenges of coping with disaster risk reduction. The main topics include areas such as natural disasters, big data, cloud computing, Internet of Things, mobile computing, emergency management, disaster information processing, and disaster risk assessment and management.
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104.990000 USD

Information Technology in Disaster Risk Reduction: Third IFIP TC 5 DCITDRR International Conference, ITDRR 2018, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 20-21, 2018, Revised Selected Papers

Hardback
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The book presents research that contributes to the development of intelligent dialog systems to simplify diverse aspects of everyday life, such as medical diagnosis and entertainment. Covering major thematic areas: machine learning and artificial neural networks; algorithms and models; and social and biometric data for applications in human-computer interfaces, it ...
Neural Approaches to Dynamics of Signal Exchanges
The book presents research that contributes to the development of intelligent dialog systems to simplify diverse aspects of everyday life, such as medical diagnosis and entertainment. Covering major thematic areas: machine learning and artificial neural networks; algorithms and models; and social and biometric data for applications in human-computer interfaces, it discusses processing of audio-visual signals for the detection of user-perceived states, the latest scientific discoveries in processing verbal (lexicon, syntax, and pragmatics), auditory (voice, intonation, vocal expressions) and visual signals (gestures, body language, facial expressions), as well as algorithms for detecting communication disorders, remote health-status monitoring, sentiment and affect analysis, social behaviors and engagement. Further, it examines neural and machine learning algorithms for the implementation of advanced telecommunication systems, communication with people with special needs, emotion modulation by computer contents, advanced sensors for tracking changes in real-life and automatic systems, as well as the development of advanced human-computer interfaces. The book does not focus on solving a particular problem, but instead describes the results of research that has positive effects in different fields and applications.
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188.990000 USD

Neural Approaches to Dynamics of Signal Exchanges

Hardback
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This book constitutes the refereed proceedings of the 16th International Conference on Virtual Reality and Augmented Reality, EuroVR 2019, held in Tallinn, Estonia, in October 2019. The 11 full papers and 5 short papers presented together with 8 scientific posters were carefully reviewed and selected from 54 submissions. The papers ...
Virtual Reality and Augmented Reality: 16th EuroVR International Conference, EuroVR 2019, Tallinn, Estonia, October 23-25, 2019, Proceedings
This book constitutes the refereed proceedings of the 16th International Conference on Virtual Reality and Augmented Reality, EuroVR 2019, held in Tallinn, Estonia, in October 2019. The 11 full papers and 5 short papers presented together with 8 scientific posters were carefully reviewed and selected from 54 submissions. The papers are organized in topical sections named: Immersive Interaction; Training, Teaching and Learning; Industrial Applications and Data Analysis; Perception, Cognition and Evaluation; and Scientific Posters.
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83.990000 USD

Virtual Reality and Augmented Reality: 16th EuroVR International Conference, EuroVR 2019, Tallinn, Estonia, October 23-25, 2019, Proceedings

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In this book Part I presents first an overview of the ECHORD++ project, with its mission and vision together with a detailed structure of its functionalities and instruments: Experiments, Robotic Innovation Facilities and Public end-user Driven Technology Innovation PDTI. Chapter 1 explains how the project is born, the partners, the ...
Advances in Robotics Research: From Lab to Market: ECHORD++: Robotic Science Supporting Innovation
In this book Part I presents first an overview of the ECHORD++ project, with its mission and vision together with a detailed structure of its functionalities and instruments: Experiments, Robotic Innovation Facilities and Public end-user Driven Technology Innovation PDTI. Chapter 1 explains how the project is born, the partners, the different instruments and the new concept of cascade funding projects. This novelty made ECHORD++ a special project along the huge number of research groups and consortia involved in the whole project. So far, it is the European funded project with more research team and partners involved in the robotic field. In Chapter 2, one of the instruments in ECHORD++ is explained in detail: RIF. Robotic innovation facilities are a set of laboratories across Europe funded with the project with the goal of hosting consortia involved in any experiment that have special needs when testing their robotic research. In the chapter the three different and specific RIFs will be described and analyzed. Chapter 3 explains an important instrument in ECHORD++: the Experiments. In this part, a big number of research groups have been involve in short time funded research projects. The chapter explains the management of such Experiments, from the call for participation, the candidate's selection, the monitoring, reviews and funding for each of the 36 experiments funded for Echord. Chapter 4 is very special because it presents the innovation of funding public end-user driven technology, in particular, robotic technology. The robotic challenge is the key of such an instruments together with the management of the different consortia that participated competitively in the success of the robotic challenge proposed by a public entity, selected also with a very special and innovative process.
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178.490000 USD

Advances in Robotics Research: From Lab to Market: ECHORD++: Robotic Science Supporting Innovation

Hardback
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This book reports on cutting-edge design methods and tools in industrial engineering, advanced findings in mechanics and material science, and relevant technological applications. Topics span from geometric modelling tools to applications of virtual/augmented reality, from interactive design to ergonomics, human factors research and reverse engineering. Further topics include integrated design ...
Design Tools and Methods in Industrial Engineering: Proceedings of the International Conference on Design Tools and Methods in Industrial Engineering, ADM 2019, September 9-10, 2019, Modena, Italy
This book reports on cutting-edge design methods and tools in industrial engineering, advanced findings in mechanics and material science, and relevant technological applications. Topics span from geometric modelling tools to applications of virtual/augmented reality, from interactive design to ergonomics, human factors research and reverse engineering. Further topics include integrated design and optimization methods, as well as experimental validation techniques for product, processes and systems development, such as additive manufacturing technologies. This book is based on the International Conference on Design Tools and Methods in Industrial Engineering, ADM 2019, held on September 9-10, 2019, in Modena, Italy, and organized by the Italian Association of Design Methods and Tools for Industrial Engineering, and the Department of Engineering Enzo Ferrari of the University of Modena and Reggio Emilia, Italy. It provides academics and professionals with a timely overview and extensive information on trends and technologies in industrial design and manufacturing.
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314.990000 USD

Design Tools and Methods in Industrial Engineering: Proceedings of the International Conference on Design Tools and Methods in Industrial Engineering, ADM 2019, September 9-10, 2019, Modena, Italy

Paperback / softback
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This book constitutes the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected ...
HCI International 2019 - Late Breaking Posters: 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings
This book constitutes the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. The 55 papers presented in this volume are organized in topical sections as follows: interaction design; cognitive issues in HCI; accessibility and universal access; learning and games; HCI in health and rehabilitation; HCI in business and society; big data, machine learning and visual analytics; and user studies.
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104.990000 USD

HCI International 2019 - Late Breaking Posters: 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings

Paperback / softback
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The LNCS volume 11818 constitutes the proceedings of the 14th Chinese Conference on Biometric Recognition, held in Zhuzhou, China, in October 2019. The 56 papers presented in this book were carefully reviewed and selected from 74 submissions. The papers cover a wide range of topics such as face recognition and ...
Biometric Recognition: 14th Chinese Conference, CCBR 2019, Zhuzhou, China, October 12-13, 2019, Proceedings
The LNCS volume 11818 constitutes the proceedings of the 14th Chinese Conference on Biometric Recognition, held in Zhuzhou, China, in October 2019. The 56 papers presented in this book were carefully reviewed and selected from 74 submissions. The papers cover a wide range of topics such as face recognition and analysis; hand-based biometrics; eye-based biometrics; gesture, gait, and action; emerging biometrics; feature extraction and classification theory; and behavioral biometrics.
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94.490000 USD

Biometric Recognition: 14th Chinese Conference, CCBR 2019, Zhuzhou, China, October 12-13, 2019, Proceedings

Paperback / softback
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