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Volume 4 is a complete guide to programming with the X Toolkit Intrinsics, the library of C language routines that facilitates the design of user interfaces with reusable components called widgets. It provides concepts and examples that show how to use the various X Toolkit routines. The first few chapters ...
X ToolKit Intr Prog Man X11 Rel4&5 Vol 4M
Volume 4 is a complete guide to programming with the X Toolkit Intrinsics, the library of C language routines that facilitates the design of user interfaces with reusable components called widgets. It provides concepts and examples that show how to use the various X Toolkit routines. The first few chapters are devoted to using widgets; the remainder of the book covers the more complex task of writing new widgets. Uses the Motif 1.2 widget set in examples and covers X11 Release 5. Volume 4 includes: Introduction to the X Window System. Building applications with widgets. Constructing a bitmap editor with widgets. An overview of each widget in the widget set. Basic widget methods. Events, translations, and accelerators. Event handlers, timeouts, and work procedures. Resource management and type conversion. Selections and window manager interaction. Geometry management. Menus, gadgets, and cascaded pop-ups. Miscellaneous techniques. Comparison of Athena, OSF/Motif, and AT&T OPEN LOOK widgets. Master index to volumes 4 and 5. This book is designed to be used with Volume 5, X Toolkit Intrinsics Reference Manual, which provides reference pages for each of the Xt functions, the widget classes defined by Xt, and the Athena widget set.
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36.700000 USD

X ToolKit Intr Prog Man X11 Rel4&5 Vol 4M

by Tim O'Reilly, Adrian Nye
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This book tells the reader how to manage a complex software development project using RCS and SCCS. The book is organized in terms of increasingly complex management problems, from simple source management, to managing multiple releases, to co-ordinating teams of developers on a project involving many files and many target ...
Applying RCS & SCCS
This book tells the reader how to manage a complex software development project using RCS and SCCS. The book is organized in terms of increasingly complex management problems, from simple source management, to managing multiple releases, to co-ordinating teams of developers on a project involving many files and many target platforms. Few developers use RCS or SCCS alone; most groups have written their own extensions for working with multi-person, multi-platform, multi-file, multi-release projects. Part of this book, therefore, discusses how to design and build your own tools on top of RCS or SCCS. The authors present their design for TCCS, one such set of tools (available via FTP). This book also provides an overview of CVS, SPMS, and other project management environments.
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36.700000 USD

Applying RCS & SCCS

by Tan Bronson, Don Bolinger
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Carbon is one of two APIs (Application Programmer Interfaces) that Macintosh programmers can use to write applications that run native in Macr OS X. Using Carbon, you don't have to rewrite your Mac OS programs entirely to get them to take advantage of the new features in Mac OS X. ...
Learning Carbon
Carbon is one of two APIs (Application Programmer Interfaces) that Macintosh programmers can use to write applications that run native in Macr OS X. Using Carbon, you don't have to rewrite your Mac OS programs entirely to get them to take advantage of the new features in Mac OS X. Instead, all you have to rewrite is the 10 to 20 percent of the code that can't be translated to OS X. For C programmers, Apple's Carbon is the essential building block for applications on Mac OS X. With Carbon, you can use simple, traditional C interfaces to create world-class applications for a world-class operating system. Learning Carbon is designed to get you programming right away in Carbon. After orienting you with a detailed tour of a Carbon application, the book walks you through the entire process of designing and creating a complete Carbon application called Moon Travel Planner. Along the way, you'll be introduced to two pivotal development tools: Project Builder and Interface Builder. You'll learn key concepts about Carbon and Mac OS X programming, including event management, resource handling, and bundle anatomy. And you'll get direct, hands-on instruction on how to implement essential application tasks, such as managing windows, printing documents, opening and saving files, creating and responding to menu commands, providing user help, and organizing your application for easy localization in multiple countries and languages. Written by Apple insiders with access to engineers deeply involved in creating Mac OS X, Learning Carbon provides information to get you in on the ground floor of the new Mac OS X application development market.
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36.700000 USD

Learning Carbon

by Apple Inc.
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Freely available source code, with contributions from thousands of programmers around the world: this is the spirit of the software revolution known as Open Source. In this text, leaders of Open Source come together to discuss the new vision of the software industry they have created, through essays that explain ...
Open Sources: Voices from the Open Source Revolution
Freely available source code, with contributions from thousands of programmers around the world: this is the spirit of the software revolution known as Open Source. In this text, leaders of Open Source come together to discuss the new vision of the software industry they have created, through essays that explain how the movement works, why it succeeds, and where it is going.
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26.200000 USD

Open Sources: Voices from the Open Source Revolution

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The Internet's killer app is not the World Wide Web or Push technologies: it is humble electronic mail. More people use email than any other Internet application. As the number of email users swells, and as email takes on an ever greater role in personal and business communication, Internet mail ...
Programming Internet Email
The Internet's killer app is not the World Wide Web or Push technologies: it is humble electronic mail. More people use email than any other Internet application. As the number of email users swells, and as email takes on an ever greater role in personal and business communication, Internet mail protocols have become not just an enabling technology for messaging, but a programming interface on top of which core applications are built. Programming Internet Email unmasks the Internet Mail System and shows how a loose federation of connected networks have combined to form the world's largest and most heavily trafficked message system. Programming Internet Email tames the Internet's most popular messaging service. For programmers building applications on top of email capabilities, and power users trying to get under the hood of their own email systems, Programming Internet Email stands out as an essential guide and reference book. In typical O'Reilly fashion, Programming Internet Email covers the topic with nineteen tightly written chapters and five useful appendixes. Following a thorough introduction to the Internet Mail System, the book is divided into five parts: Part I covers email formats, from basic text messages to the guts of MIME. Secure email message formats (OpenPGP and S/MIME), mailbox formats and other commonly used formats are detailed in this reference section. Part II describes Internet email protocols: SMTP and ESMTP, POP3 and IMAP4. Each protocol is covered in detail to expose the Internet Mail System's inner workings. Part III provides a solid API reference for programmers working in Perl and Java. Class references are given for commonly used Perl modules that relate to email and the Java Mail API. Part IV provides clear and concise examples of how to incorporate email capabilities into your applications. Examples are given in both Perl and Java. Part V covers the future of email on the Internet. Means and methods for controlling spam email and newly proposed Internet mail protocols are discussed. Appendixes to Programming Internet Email provide a host of explanatory information and useful references for the programmer and avid user alike, including a comprehensive list of Internet RFCs relating to email, MIME types and a list of email related URLs. Programming Internet Email will answer all of your questions about mail and extend your abilities into this most popular messaging frontier.
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36.700000 USD

Programming Internet Email

by David Wood
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Volume 2, Xlib Reference Manual, is a complete programmer's reference for Xlib. Covers X11 Release 4 and Release 5. Contents Include: Reference pages for Xlib functions Reference pages for event types Permuted index to Xlib functions Description of macros and reference pages for their function versions Listing of the server-side ...
Xlib Ref Manual For X11 Rel 4 & 5 Vol 2
Volume 2, Xlib Reference Manual, is a complete programmer's reference for Xlib. Covers X11 Release 4 and Release 5. Contents Include: Reference pages for Xlib functions Reference pages for event types Permuted index to Xlib functions Description of macros and reference pages for their function versions Listing of the server-side color database Alphabetical index and description of structures Alphabetical index and description of defined symbols KeySyms and their meaning Illustration of the standard cursor font Function group index to the right routine for a particular task Reference pages for Xlib-related Xmu functions (miscellaneous utilities) Four single-page reference aids for the GC and window attributes Index Features in the third edition include: Over 100 new man pages covering Xcms, internationalization, and the function versions of macros. Updating to the R5 spec. New Returns sections on all the functions which return values, making this information easier to find.
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36.700000 USD
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