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Learn from the opinions of a UX expert, evaluate your own design principles, and avoid common mistakes. Key Features Hear insights from an author who was trained by the Nielsen Norman Group Browse over 20 years of collected UX insights Accept or reject 101 thought-provoking opinions on design Challenge your ...
101 UX Principles: A Definitive Design Guide
Learn from the opinions of a UX expert, evaluate your own design principles, and avoid common mistakes. Key Features Hear insights from an author who was trained by the Nielsen Norman Group Browse over 20 years of collected UX insights Accept or reject 101 thought-provoking opinions on design Challenge your own ideas on UX Book DescriptionThere are countless books about designing for the web. They all give multiple routes and options to solving design challenges. Many of them are plain wrong. This has led to an entire generation of designers failing to make interfaces that are usable, software that is intuitive, and products that normal people can understand. 101 UX Principles changes that, with 101 ways to solve 101 UX problems clearly and single-mindedly. The 101 principles are opinionated. They'll rub some designers up the wrong way, but these principles are rooted in 20 years of building for the web. They're not based on theory - they're based on practice. Simply put, they've been proven to work at scale. There's no arguing with that. Following in the footsteps of Jakob Nielsen and Don Norman, this book is the go-to manual for UX professionals, covering everything from passwords, to planning the user journey. Build a deeper understanding of accessible design and implement tried-and-tested strategies in your company. What you will learn Use typography well to ensure that text is readable Design controls to streamline interaction Create navigation which makes content make sense Convey information with consistent iconography Manage user input effectively Represent progress to the user Provide interfaces that work for users with visual or motion impairments Understand and respond to user expectations Who this book is forThis book is for UX professionals (freelance or in-house) looking for shortcuts to making software that users intuitively know how to use across web, desktop, and mobile.
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41.990000 USD

101 UX Principles: A Definitive Design Guide

by Will Grant
Paperback / softback
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A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them. Key Features Learn the basics of drawing along with fundamentals of shading to create amazing objects. Get ...
Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++
A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them. Key Features Learn the basics of drawing along with fundamentals of shading to create amazing objects. Get in-depth knowledge of lighting and materials to make realistic objects. Understand the fundamentals of model loading and cube mapping. Book DescriptionLearn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals. You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems. Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale. With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world. By the end of the book, you'll learn about model loading, right from setting up ASSIMP to learning about the model class and loading a model in your game environment. We will conclude by understanding cube mapping to bring advance worlds to your game. What you will learn Set up GLFW and GLEW on Windows and macOS with absolute, relative Linking Set up SDL and SFML on your system using absolute and relative Linking Draw using the simple shaders Create a camera and learn to populate your game world with objects Learn about color and lighting concepts to create an amazing game world Understand model loading and cube mapping to advance your game Who this book is forThis book is targeted towards anyone and everyone who is interested in creating games, learning how game engines work and most importantly for anyone who is interested in learning OpenGL. The ideal reader for this book would be anyone with a passion for learning game development or looking out for an OpenGL reference guide. The skills that you'll learn in this book will be applicable to all your game development needs. You'll require a strong foundation in C++ to understand and apply the concepts of this book.
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31.490000 USD

Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++

by Frahaan Hussain
Paperback / softback
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An In-depth guide updated with the latest version of Qt 5.11 including new features such as Quick Controls and Qt Gamepad Key Features Unleash the power of Qt 5.11 with C++ Build applications using Qt Widgets (C++) or Qt Quick (QML) Create cross-platform applications for mobile and desktop platforms with ...
Mastering Qt 5: Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick, 2nd Edition
An In-depth guide updated with the latest version of Qt 5.11 including new features such as Quick Controls and Qt Gamepad Key Features Unleash the power of Qt 5.11 with C++ Build applications using Qt Widgets (C++) or Qt Quick (QML) Create cross-platform applications for mobile and desktop platforms with Qt 5 Book DescriptionQt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped. What you will learn Create stunning UIs with Qt Widgets and Qt Quick 2 Develop powerful, cross-platform applications with the Qt framework Design GUIs with the Qt Designer and build a library in it for UI previews Handle user interaction with the Qt signal or slot mechanism in C++ Prepare a cross-platform project to host a third-party library Use the Qt Animation framework to display stunning effects Deploy mobile apps with Qt and embedded platforms Interact with a gamepad using Qt Gamepad Who this book is forMastering Qt 5 is for developers and programmers who want to build GUI-based applications. C++ knowledge is necessary, and knowing QT basics will help you get the most out of this book.
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47.240000 USD

Mastering Qt 5: Create stunning cross-platform applications using C++ with Qt Widgets and QML with Qt Quick, 2nd Edition

by Robin Penea, Guillaume Lazar
Paperback / softback
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Windows 10 hit the scene in 2015 with an all-new web browser (Edge), the Cortana voice assistant, and universal apps that run equally well on tablets, phones, and computers. Now, the Creators Update brings refinement and polish to Windows 10-and this jargon-free guide helps you get the most out of ...
Windows 10 - The Missing Manual 2e
Windows 10 hit the scene in 2015 with an all-new web browser (Edge), the Cortana voice assistant, and universal apps that run equally well on tablets, phones, and computers. Now, the Creators Update brings refinement and polish to Windows 10-and this jargon-free guide helps you get the most out of this supercharged operating system. Windows 10: The Missing Manual covers the entire system, including all the new features, like the three-column Start menu, the extensions in the Microsoft Edge browser, Paint 3D, and live game broadcasting. You'll learn how to: Explore the desktop, including File Explorer, Taskbar, Action Center, and Cortana Work with programs and documents, Windows starter apps, the Control Panel, and 3D apps Connect with Edge and email Beef up security and privacy Set up hardware and peripherals, including tablets, laptops, hybrids, printers, and gadgets Maintain computer health with backups, troubleshooting tools, and disk management Learn about network accounts, file sharing, and setting up your own small network Written by David Pogue-tech critic for Yahoo Finance and former columnist for The New York Times-this updated edition illuminates its subject with technical insight, plenty of wit, and hardnosed objectivity.
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54.59 USD

Windows 10 - The Missing Manual 2e

by David Pogue
Paperback / softback
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Create powerful, accurate, and real-time Computer Vision applications using a perfect blend of algorithms and filters. Also learn about object tracking and foreground extractions with a variety of new filters and algorithms. Key Features Filter, transform, and manipulate images using MAT class and OpenCV Framework Explore motion detection and object ...
Hands-On Algorithms for Computer Vision: Learn how to use the best and most practical computer vision algorithms using OpenCV
Create powerful, accurate, and real-time Computer Vision applications using a perfect blend of algorithms and filters. Also learn about object tracking and foreground extractions with a variety of new filters and algorithms. Key Features Filter, transform, and manipulate images using MAT class and OpenCV Framework Explore motion detection and object tracking with filters and algorithms Build object detectors using deep learning and machine learning algorithms Book DescriptionAn arena that has been positively impacted by the advancements in processing power and performance is the field of computer vision. It's only natural that over time, more and more algorithms are introduced to perform computer vision tasks more efficiently. Hands-On Algorithms for Computer Vision is a starting point for anyone who is interested in the field of computer vision and wants to explore the most practical algorithms used by professional computer vision developers. The book starts with the basics and builds up over the course of the chapters with hands-on examples for each algorithm. Right from the start, you will learn about the required tools for computer vision development, and how to install and configure them. You'll explore the OpenCV framework and its powerful collection of libraries and functions. Starting from the most simple image modifications, filtering, and transformations, you will gradually build up your knowledge of various algorithms until you are able to perform much more sophisticated tasks, such as real-time object detection using deep learning algorithms. What you will learn Get to grips with machine learning and artificial intelligence algorithms Read, write, and process images and videos Perform mathematical, matrix, and other types of image data operations Create and use histograms from back-projection images Detect motion, extract foregrounds, and track objects Extract key points with a collection of feature detector algorithms Develop cascade classifiers and use them, and train and test classifiers Employ TensorFlow object detection to detect multiple objects Who this book is forHands-On Algorithms for Computer Vision helps those who want to learn algorithms in Computer Vision to create and customize their applications. This book will also help existing Computer Vision developers customize their applications. A basic understanding of computer vision and programming experience is needed.
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47.240000 USD

Hands-On Algorithms for Computer Vision: Learn how to use the best and most practical computer vision algorithms using OpenCV

by Amin Ahmadi Tazehkandi
Paperback / softback
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Since the release of the first commercially available 3D printer in 2009, a thriving consumer market has developed, with a huge variety of kits now available for the home constructor. In their short existence, these printers have developed into capable machines able to make robust and useful objects in a ...
3D Printing for Model Engineers: A Practical Guide
Since the release of the first commercially available 3D printer in 2009, a thriving consumer market has developed, with a huge variety of kits now available for the home constructor. In their short existence, these printers have developed into capable machines able to make robust and useful objects in a wide range of materials. 3D Printing for Model Engineers - A Practical Guide provides the first truly comprehensive guide to 3D printing in the context of other creating engineering-based hobbies. It covers using 3D Computer Aided Design; 3D printing materials and best practice; joining and finishing 3D printed parts; making your own metal castings from 3D printed parts and building your own 3D printer. Filled with real world examples and applications of 3D printing, this book is based on practical experience and is the essential guide to getting the most from your 3D printer.
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28.99 USD

3D Printing for Model Engineers: A Practical Guide

by Neil Wyatt
Hardback
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Practices, strategies, and templates for optimizing your email use. The average business employee spends more than thirteen hours a week reading and responding to email. That's 675 or more hours--over 28 days a year--spent on email. Wouldn't it be nice to get some of that time back? In The New ...
The New Email Revolution: Save Time, Make Money, and Write Emails People Actually Want to Read!
Practices, strategies, and templates for optimizing your email use. The average business employee spends more than thirteen hours a week reading and responding to email. That's 675 or more hours--over 28 days a year--spent on email. Wouldn't it be nice to get some of that time back? In The New Email Revolution, Robert W. Bly Bly draws from decades of experience sending millions of emails to help you take that time back. With this book in hand, you will be able to quickly and easily: -Find templates you can use to create emails for dozens of different situations. -Know the right wording and optimal word length for email communication. -Get recipients to read and respond to your email messages. -Understand when it is legal and not legal to send email to a person you do not know. -Incorporate photos, graphics, sound, and video into your email messages. -Measure the deliverability, bounce rate, open rate, and response rate to every email you send. -Write clearer, more engaging, more persuasive email copy for every occasion. Get better results in less time with The New Email Revolution.
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15.740000 USD

The New Email Revolution: Save Time, Make Money, and Write Emails People Actually Want to Read!

by Robert W Bly
Paperback / softback
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Leverage the analytical power of SAS to perform financial analysis efficiently Key Features Leverage the power of SAS to analyze financial data with ease Find hidden patterns in your data, predict future trends, and optimize risk management Learn why leading banks and financial institutions rely on SAS for financial analysis ...
SAS for Finance: Forecasting and data analysis techniques with real-world examples to build powerful financial models
Leverage the analytical power of SAS to perform financial analysis efficiently Key Features Leverage the power of SAS to analyze financial data with ease Find hidden patterns in your data, predict future trends, and optimize risk management Learn why leading banks and financial institutions rely on SAS for financial analysis Book DescriptionSAS is a groundbreaking tool for advanced predictive and statistical analytics used by top banks and financial corporations to establish insights from their financial data. SAS for Finance offers you the opportunity to leverage the power of SAS analytics in redefining your data. Packed with real-world examples from leading financial institutions, the author discusses statistical models using time series data to resolve business issues. This book shows you how to exploit the capabilities of this high-powered package to create clean, accurate financial models. You can easily assess the pros and cons of models to suit your unique business needs. By the end of this book, you will be able to leverage the true power of SAS to design and develop accurate analytical models to gain deeper insights into your financial data. What you will learn Understand time series data and its relevance in the financial industry Build a time series forecasting model in SAS using advanced modeling theories Develop models in SAS and infer using regression and Markov chains Forecast inflation by building an econometric model in SAS for your financial planning Manage customer loyalty by creating a survival model in SAS using various groupings Understand similarity analysis and clustering in SAS using time series data Who this book is forFinancial data analysts and data scientists who want to use SAS to process and analyze financial data and find hidden patterns and trends from it will find this book useful. Prior exposure to SAS will be helpful but is not mandatory. Some basic understanding of the financial concepts is required.
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41.990000 USD

SAS for Finance: Forecasting and data analysis techniques with real-world examples to build powerful financial models

by Harish Gulati
Paperback / softback
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Excel Macros: A Step-By-Step Guide to Learn and Master Excel Macros
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20.350000 USD

Excel Macros: A Step-By-Step Guide to Learn and Master Excel Macros

by Mr Hein Smith
Paperback / softback
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Access 2016: Beyond the Basics
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13.600000 USD

Access 2016: Beyond the Basics

by Luther M Maddy, III
Paperback / softback
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Dissect and Learn Excel
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7.770000 USD

Dissect and Learn Excel

by Liaw Hocksang
Paperback / softback
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Recipe Journal: Blank Recipe Cookbook, to Write in Your Family Favorite Foods, Note for Pot Cook, Microwave, Oven, Etc.
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7.340000 USD

Recipe Journal: Blank Recipe Cookbook, to Write in Your Family Favorite Foods, Note for Pot Cook, Microwave, Oven, Etc.

by Joy M Port
Paperback / softback
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Adobe Premiere Pro 2018: What You Didn't Realize about Adobe Premiere Pro 2018 Is Very Powerful - But Extremely Simple
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10.490000 USD

Adobe Premiere Pro 2018: What You Didn't Realize about Adobe Premiere Pro 2018 Is Very Powerful - But Extremely Simple

by Brad Welch
Paperback / softback
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Query Answers with SQL Server: Volume I: Introduction to SQL Queries
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26.200000 USD

Query Answers with SQL Server: Volume I: Introduction to SQL Queries

by Karine Aspin, Adam Aspin
Paperback
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Kickstart: The 20 Secrets to a Successful Book Launch
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13.640000 USD

Kickstart: The 20 Secrets to a Successful Book Launch

by Waite Robin
Paperback / softback
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Mushrooms Notebook Large Size 8.5 X 11 Ruled 150 Pages
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7.340000 USD

Mushrooms Notebook Large Size 8.5 X 11 Ruled 150 Pages

by Wild Pages Press
Paperback / softback
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Umbrella Notebook Large Size 8.5 X 11 Ruled 150 Pages
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7.340000 USD

Umbrella Notebook Large Size 8.5 X 11 Ruled 150 Pages

by Wild Pages Press
Paperback / softback
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Eating Notebook Large Size 8.5 X 11 Ruled 150 Pages
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7.340000 USD

Eating Notebook Large Size 8.5 X 11 Ruled 150 Pages

by Wild Pages Press
Paperback / softback
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Keel Billed Toucan Notebook Large Size 8.5 X 11 Ruled 150 Pages
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7.340000 USD

Keel Billed Toucan Notebook Large Size 8.5 X 11 Ruled 150 Pages

by Wild Pages Press
Paperback / softback
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Cat Notebook Large Size 8.5 X 11 Ruled 150 Pages
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7.340000 USD

Cat Notebook Large Size 8.5 X 11 Ruled 150 Pages

by Wild Pages Press
Paperback / softback
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Leopard Notebook Large Size 8.5 X 11 Ruled 150 Pages
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7.340000 USD

Leopard Notebook Large Size 8.5 X 11 Ruled 150 Pages

by Wild Pages Press
Paperback / softback
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A complete guide to designing and building fun games with Qt and Qt Quick using associated toolsets Key Features A step by step guide to learn Qt by building simple yet entertaining games Get acquainted with a small yet powerful addition-Qt Gamepad Module, that enables Qt applications to support the ...
Game Programming using Qt 5 Beginner's Guide: Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition
A complete guide to designing and building fun games with Qt and Qt Quick using associated toolsets Key Features A step by step guide to learn Qt by building simple yet entertaining games Get acquainted with a small yet powerful addition-Qt Gamepad Module, that enables Qt applications to support the use of gamepad hardware Understand technologies such as QML, OpenGL, and Qt Creator to design intuitive games Book DescriptionQt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games. The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts. Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization. Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL and Vulcan, and how it can be used in Qt applications to implement hardware-accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick: how it can be used in games to add game logic, add game physics, and build astonishing UIs for your games. By the end of this book, you will have developed the skillset to develop interesting games with Qt. What you will learn Install the latest version of Qt on your system Understand the basic concepts of every Qt game and application Develop 2D object-oriented graphics using Qt Graphics View Build multiplayer games or add a chat function to your games with Qt Network module Script your game with Qt QML Explore the Qt Gamepad module in order to integrate gamepad support in C++ and QML applications Program resolution-independent and fluid UIs using QML and Qt Quick Control your game flow in line with mobile device sensors Test and debug your game easily with Qt Creator and Qt Test Who this book is forIf you want to create great graphical user interfaces and astonishing games with Qt, this book is ideal for you. No previous knowledge of Qt is required; however knowledge of C++ is mandatory.
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52.490000 USD

Game Programming using Qt 5 Beginner's Guide: Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition

by Pavel Vladimirovich Strakhov
Paperback / softback
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Self Publishing: How to Publish Your Print Book or eBook Step by Step
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18.850000 USD

Self Publishing: How to Publish Your Print Book or eBook Step by Step

by Ardilio William Benitez
Paperback / softback
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Self-Publishing Checklist: Personalize Your Workflow Before, During, and After Publication
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14.690000 USD

Self-Publishing Checklist: Personalize Your Workflow Before, During, and After Publication

by April D Brown
Paperback / softback
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Adobe Photoshop Lightroom Classic CC Classroom in a Book (R) New ways to assemble collections and more search filters make it easier than ever to organize your growing library and find the photos you need. Streamline your editing workflow using intelligent tools trained with thousands of professionally corrected images, and ...
Adobe Photoshop Lightroom Classic CC Classroom in a Book (2018 release)
Adobe Photoshop Lightroom Classic CC Classroom in a Book (R) New ways to assemble collections and more search filters make it easier than ever to organize your growing library and find the photos you need. Streamline your editing workflow using intelligent tools trained with thousands of professionally corrected images, and make more selective local adjustments with sophisticated color and tone range masking. Work on your photos on any device; then, create stylish books and print layouts, dynamic slideshows, and interactive web galleries to showcase your images-or publish them online with just a click. The fastest, easiest, most comprehensive way to learn Adobe Photoshop Lightroom Classic CC! Classroom in a Book (R), the best-selling series of hands-on software training workbooks, offers what no other book or training program does-an official training series from Adobe, developed with the support of Adobe product experts. Adobe Photoshop Lightroom Classic CC Classroom in a Book (2018 release) contains 11 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchase of this book includes valuable online features. Follow the instructions in the book's Getting Started section to unlock access to: * Downloadable lesson files you need to work through the projects in the book * Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step, and updated material covering new feature releases from Adobe What you need to use this book: Adobe Photoshop Lightroom Classic CC (2018 release) software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Photoshop Lightroom Classic CC software.
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62.990000 USD

Adobe Photoshop Lightroom Classic CC Classroom in a Book (2018 release)

by Katrin Straub, John Evans
Paperback
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Enacting Research Methods in Information Systems: Volume 2
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178.490000 USD

Enacting Research Methods in Information Systems: Volume 2

Paperback
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Happy Father's Day from the Cat: I Love You Cute Kitty Cat Butt Notebook, Dad's Journal, Father's Day Gift - Funny Dad Gag Gifts
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9.400000 USD

Happy Father's Day from the Cat: I Love You Cute Kitty Cat Butt Notebook, Dad's Journal, Father's Day Gift - Funny Dad Gag Gifts

by Lol Journals
Paperback / softback
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Excel Formulas: Halfwit to Hero
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17.820000 USD

Excel Formulas: Halfwit to Hero

by Matthew MacDonald
Paperback
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Printing
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8.390000 USD

Printing

by M L Humphrey
Paperback / softback
Book cover image
Formatting
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8.390000 USD

Formatting

by M L Humphrey
Paperback / softback
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